Magnifying-Glass Damage: Difference between revisions

PSIWolf blocked me on Steam because I made fun of his waifu. I should feel bad, but anyone who thinks Sakura Matou is a good waifu probably shouldn't be your friend in the first place.
(PSIWolf blocked me on Steam because I made fun of his waifu. I should feel bad, but anyone who thinks Sakura Matou is a good waifu probably shouldn't be your friend in the first place.)
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[[File:LuigiHoopDamage.jpg|thumb|250px|right|{{SSBB|Wolf}} takes hoop damage because he is outside of the normal viewing boundary.]]
[[File:NessMeleeMagnifyingGlass|thumb|250px|right|{{SSBM|Ness}} in the Magnifying Glass in ''Melee''.]]
'''Hoop damage''',<ref>{{cite web |url = http://www.smashbros.com/wii/en_us/gamemode/various/various38.html |title = Smash Trivia |accessdate = 4 June 2016 |date = 14 April 2008 |publisher = [[Smash Bros. DOJO!!]] |quote = When your character has left the screen and is being displayed in a tiny hoop, you incur a little bit of damage known as hoop damage.}}</ref> also known as '''Magnifying-Glass Damage''',<ref>[[Super Smash Bros. for Wii U]] (North America) - [[Tip]]: "''Magnifying-Glass Damage – When you move off-screen, you'll be shown in a little circle. You'll gradually take damage while off the screen, so don't linger!''"</ref> is the [[damage]] that a [[character]] receives when they are out of the camera's boundaries but not at the [[blast line]]. The character is still shown, but only inside a small "hoop" at the edge of the camera boundary. The damage is applied at a rate of 1% per second to prevent players from simply hiding near the blast lines of a stage. Once a character reaches 150%, however, hoop damage stops, meaning that stalling is still possible. Hoop damage is present in ''[[Melee]]'', ''[[Brawl]]'', and ''[[SSB4]]''. It was mentioned on the [[Smash Bros. DOJO!!]] on April 14, 2008. Hoop damage occurs in every [[mode]], except for [[Training Mode]].
'''Hoop damage''',<ref>{{cite web |url = http://www.smashbros.com/wii/en_us/gamemode/various/various38.html |title = Smash Trivia |accessdate = 4 June 2016 |date = 14 April 2008 |publisher = [[Smash Bros. DOJO!!]] |quote = When your character has left the screen and is being displayed in a tiny hoop, you incur a little bit of damage known as hoop damage.}}</ref> also known as '''Magnifying-Glass Damage''',<ref>[[Super Smash Bros. for Wii U]] (North America) - [[Tip]]: "''Magnifying-Glass Damage – When you move off-screen, you'll be shown in a little circle. You'll gradually take damage while off the screen, so don't linger!''"</ref> is the [[damage]] that a [[character]] receives when they are out of the camera's boundaries but not at the [[blast line]]. The character is still shown, but only inside a small "hoop" at the edge of the camera boundary. The damage is applied at a rate of 1% per second to prevent players from simply hiding near the blast lines of a stage. Once a character reaches 150%, however, hoop damage stops, meaning that stalling is still possible. Hoop damage is present in ''[[Melee]]'', ''[[Brawl]]'', and ''[[SSB4]]''. It was mentioned on the [[Smash Bros. DOJO!!]] on April 14, 2008. Hoop damage occurs in every [[mode]], except for [[Training Mode]].