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(missed the edit history saying this was a special case for some reason) |
m (→0-Second Melee) |
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This subglitch can be used to play a melee that lasts 0 seconds. | This subglitch can be used to play a melee that lasts 0 seconds. | ||
To perform, set the match mode to [[Stock]] with any number of stocks. Next, choose any character(s), but choose no opponent(s) (so if there are multiple characters, they must all be on the same [[team]]) | To perform, set the match mode to [[Stock]] with any number of stocks. Next, choose any character(s), but choose no opponent(s) (so if there are multiple characters, they must all be on the same [[team]]). Perform the Name Entry glitch to start the match. The match will end instantly once it starts, with the announcer shouting "Go!" and "Game!" at the same time. | ||
Selecting [[PokeFloats]] in v1.00 will trigger the [[All-floats glitch]]. | Selecting [[PokeFloats]] in v1.00 will trigger the [[All-floats glitch]]. |
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