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|Base knockback||''Smash 64''||The minimum [[knockback]] this hitbox can apply, regardless of target's weight and damage (but dependent on [[type effectiveness]] and [[damage ratio]]). | |Base knockback||''Smash 64''||The minimum [[knockback]] this hitbox can apply, regardless of target's weight and damage (but dependent on [[type effectiveness]] and [[damage ratio]]). | ||
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|Knockback | |Knockback scaling||''Smash 64''||Modifies how much knockback rises as the target's damage increases, with the default being 100. For example a value of 110 means that knockback will increase at a 1.1x rate compared to other hitboxes that deal the same damage. | ||
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|Fixed knockback value||''Smash 64''||If set, causes the hitbox to deal the same knockback regardless of the target's damage. | |Fixed knockback value||''Smash 64''||If set, causes the hitbox to deal the same knockback regardless of the target's damage. |