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'''Robo Beam''' ({{ja|ロボビーム| | '''Robo Beam''' ({{ja|ロボビーム|Robo Bīmu}}, ''Robo Beam'') is [[R.O.B.]]'s [[neutral special]] move. The attack is a thin, crimson laser that does a small amount of damage (normally 5%) and has decent stun potential. It can be angled up or down and ricochet off of walls and floors. It should also be noted that this attack does not stop when it hits an opponent, allowing the player to hit multiple foes. R.O.B. must wait 1 second for the laser to recharge, or else he will shoot a short-ranged burst that can only hit opponents at point-blank range. Despite its significantly shorter range, the uncharged version deals more damage than the standard Robo Beam. | ||
When the laser is charged, the red light on R.O.B.'s head will begin to flash. Kirby also has this property when he copies R.O.B. There are actually two levels of charge; if the beam is left alone for 20 seconds, it will become the '''Super Robo Beam'''. Super Robo Beam is much stronger and thicker and has increased range (enough to travel all the way across any stage), though it is significantly slower than a normal Robo Beam. If used at a very close range, the beam will do higher, [[flame]] type damage, starting at 9%. | When the laser is charged, the red light on R.O.B.'s head will begin to flash. Kirby also has this property when he copies R.O.B. There are actually two levels of charge; if the beam is left alone for 20 seconds, it will become the '''Super Robo Beam'''. Super Robo Beam is much stronger and thicker and has increased range (enough to travel all the way across any stage), though it is significantly slower than a normal Robo Beam. If used at a very close range, the beam will do higher, [[flame]] type damage, starting at 9%. |
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