Volt Tackle: Difference between revisions

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==Origins==
==Origins==
When a Pikachu or Raichu is holding a Light Ball, all of its offspring Pichus will instinctively know Volt Tackle. This is the only way the move can be "learned"; this makes it a kind of signature move for the Pikachu evolutionary line. Volt Tackle is a physical Electric-type move that is as powerful as [[Thunder]] (slightly stronger, due to Pikachu's stats) and far more accurate (100% compared to Thunder's 70%); however, the user receives one-third of the damage inflicted as recoil damage.
When a Pikachu or Raichu is holding a Light Ball, all of its offspring Pichus will instinctively know Volt Tackle. This is the only way the move can be "learned"; this makes it a kind of signature move for the Pikachu evolutionary line. Volt Tackle is a physical Electric-type move that is as powerful as [[Thunder]] (slightly stronger, due to Pikachu's stats) and far more accurate (100% compared to Thunder's 70%); however, the user receives one-third of the damage inflicted as recoil damage. The move itself is identical to the moves Double-Edge, Flare Blitz, Wood Hammer, and Brave Bird (not counting type), having the same power, accuracy, physical categorization, and recoil effect.


This move in ''Pokémon'' is a direct reference to the signature move of the titular character of a Genesis/Mega Drive game called ''Pulseman'' made by Game Freak (the same developer that made ''Pokémon''). The move's look and controls in ''Brawl'' are also direct references to the move's look and controls from ''Pulseman''.
This move in ''Pokémon'' is a direct reference to the signature move of the titular character of a Genesis/Mega Drive game called ''Pulseman'' made by Game Freak (the same developer that made ''Pokémon''). The move's look and controls in ''Brawl'' are also direct references to the move's look and controls from ''Pulseman''.
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