User:Nyargleblargle/Smash 5 Ideas/Characters: Difference between revisions

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(→‎Ike: No, Marth cannot transform into Ike)
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==Mario==
==Mario==
*{{change|Mario is more expressive and has new voice clips.}}
*{{nerf|Up tilt now makes Mario jump up slightly, making it more difficult to combo with.}}
*{{nerf|Up tilt now makes Mario jump up slightly, making it more difficult to combo with.}}
*{{nerf|Dash attack has more endlag.}}
*{{nerf|Neutral aerial comes out slightly slower, reducing its combo ability.}}
*{{buff|Holding down the special button to use [[Fireball]] will now produce a stronger but less ranged Hammer.}}
*{{buff|Holding down the special button to use [[Fireball]] will now produce a stronger but less ranged Hammer.}}
*{{change|Final Smash is now Mega Mario, which causes Mario to briefly grow giant, launching opponents he steps on.}}
*{{change|Final Smash is now Mega Mario, which causes Mario to briefly grow giant, launching opponents he steps on.}}


==Luigi==
==Luigi==
*{{nerf|Up and down tilts launch opponents at a less favorable angle.}}
*{{buff|New neutral aerial, which resembles the lost life animation from Super Mario Bros., has more range.}}
*{{buff|New neutral aerial, which resembles the lost life animation from Super Mario Bros., has more range.}}
*{{nerf|New neutral aerial is slightly weaker.}}
*{{nerf|New neutral aerial is slightly weaker.}}
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*{{change|Arcade DK is a new alternate costume, which has victory poses and an entrance animation that run at 15 FPS.}}
*{{change|Arcade DK is a new alternate costume, which has victory poses and an entrance animation that run at 15 FPS.}}
*{{change|Now has his voice from the Donkey Kong Country games.}}
*{{change|Now has his voice from the Donkey Kong Country games.}}
*{{nerf|Weight|122|118}}
*{{buff|Air acceleration|0.05|0.055}}
*{{change|Final Smash is now the rapid-hits that can be performed on bosses in the newer Donkey Kong Country games.}}
*{{change|Final Smash is now the rapid-hits that can be performed on bosses in the newer Donkey Kong Country games.}}


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*{{nerf|[[Rocketbarrel Boost]] is less steerable.}}
*{{nerf|[[Rocketbarrel Boost]] is less steerable.}}
*{{nerf|[[Banana Peel]] has slightly more endlag.}}
*{{nerf|[[Banana Peel]] has slightly more endlag.}}
==Pikachu==
*{{buff|Jump height increased.}}
*{{nerf|[[Quick Attack]] has been repurposed as a short, horizontal dash attack.}}
*{{buff|[[Skull Bash]] can now be angled for vertical recovery.}}
*{{change|[[Thunder]] input|Down special|Up special}}
*{{change|Down special is now {{iw|Bulbapedia|Tail Whip}}, which temporarily increases the damage that nearby opponents take.}}
==Jigglypuff==
*{{change|Jigglypuff has new voice clips.}}
*{{buff|[[Sing]] has less lag and cannot be countered.}}
*{{change|Final Smash is now {{iw|bulbapedia|Moonblast}}, which covers the screen and weakens opponents' attacks while it is active, but has weak knockback.}}
==Mewtwo==
*{{change|Mewtwo has an English voice actor.}}
*{{buff|Weight|72|75}}
*{{buff|Running speed increased to 1.85.}}
*{{buff|Walking speed increased to 1.2.}}
*{{buff|Forward smash range increased.}}
*{{buff|Down special has less endlag and knockback, making it more reliable as a combo throw.}}
*{{change|Two custom down specials added: Me First, which temporarily gives all of Mewtwo's attacks [[transcendent priority]], and Mist, an attack that surrounds Mewtwo in an icy aura.}}


==Link==
==Link==
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*{{nerf|Jump height decreased.}}
*{{nerf|Jump height decreased.}}
*{{nerf|[[Paralyzer]] takes longer to charge.}}
*{{nerf|[[Paralyzer]] takes longer to charge.}}
==Yoshi==
*{{nerf|Weight|104|98}}
*{{nerf|Dash speed|1.86|1.81}}
*{{nerf|[[Egg Lay]] requires 65% of the usual time to break out of while in midair.}}
*{{buff|The B button can now be held during [[Egg Throw]] to stall the throw; This allows more precise targeting at the cost of the vertical boost.}}
*{{nerf|Down air damage reduced by ~9% overall and is somewhat slower.}}


==Kirby==
==Kirby==
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==King Dedede==
==King Dedede==
*{{change|Face slightly altered to resemble modern appearance further.}}
*{{change|Face slightly altered to resemble modern appearance further.}}
*{{buff|Run speed increased.}}
*{{buff|Air speed increased.}}
*{{buff|Height of jumps 4 and 5 increased.}}
*{{buff|Height of jumps 4 and 5 increased.}}
<s>King Dedede's moveset is already perfect</s>
<s>King Dedede's moveset is already perfect</s>
*{{buff|Down and up tilts are faster overall.}}
*{{buff|Forward tilt has slightly less endlag.}}
*{{buff|Dash attack has slightly less startup.}}
*{{buff|Dash attack has slightly less startup.}}
*{{buff|All grabs have slightly more range.}}
*{{buff|Inhale has more range.}}
*{{buff|Inhale has more range.}}


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*{{change|Now based on Star Fox Zero appearance.}}
*{{change|Now based on Star Fox Zero appearance.}}
*{{change|Fall speed decreased slightly.}}
*{{change|Fall speed decreased slightly.}}
==Yoshi==
 
*{{buff|The B button can now be held during [[Egg Throw]] to stall the throw; This allows more precise targeting at the cost of the vertical boost.}}
==Pikachu==
*{{nerf|Down air damage reduced by ~9% overall.}}
*{{buff|Jump height increased.}}
*{{nerf|[[Quick Attack]] has been repurposed as a short, horizontal dash attack.}}
*{{buff|[[Skull Bash]] can now be angled for vertical recovery.}}
*{{change|[[Thunder]] input|Down special|Up special}}
*{{change|Down special is now {{iw|Bulbapedia|Tail Whip}}, which temporarily increases the damage that nearby opponents take.}}
 
==Jigglypuff==
*{{change|Jigglypuff has new voice clips.}}
*{{buff|Walk speed|0.7|0.84}}
*{{buff|Forward smash has less endlag.}}
*{{buff|[[Sing]] has less lag and cannot be countered.}}
*{{buff|[[Rest]] KO's earlier (at 50% to a character with a weight of 100.}}
*{{change|Final Smash is now {{iw|bulbapedia|Moonblast}}, which covers the screen and weakens opponents' attacks while it is active, but has weak knockback.}}
 
==Mewtwo==
*{{change|Mewtwo has an English voice actor.}}
*{{buff|Weight|74|76}}
*{{nerf|Running speed reduced to 1.85.}}
*{{nerf|Walking speed reduced to 1.15.}}
*{{buff|Forward smash range increased.}}
*{{buff|Down special has less endlag and knockback, making it more reliable as a combo throw.}}
*{{change|Two custom down specials added: Me First, which temporarily gives all of Mewtwo's attacks [[transcendent priority]], and Mist, an attack that surrounds Mewtwo in an icy aura.}}
 
==Captain Falcon==
==Captain Falcon==
*{{buff|Back air tweaked in animation and given a slight increase in power.}}
*{{buff|Back air tweaked in animation and given a slight increase in power.}}
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==Pit==
==Pit==
*{{change|Start of tumbling animation altered to resemble his Game Over sprite from Kid Icarus slightly.}}
*{{change|Start of tumbling animation altered to resemble his Game Over sprite from Kid Icarus slightly.}}
==Dark Pit==
==Dark Pit==
*{{nerf|Most of Dark Pit's ground attacks have slightly more endlag.}}
*{{nerf|Most of Dark Pit's ground attacks have slightly more endlag.}}
*{{change|Multi-hitting air attacks now only hit opponents once.}}
*{{change|Multi-hitting air attacks now only hit opponents once.}}
*{{buff|Up-B, now called Pandora Flight, allows turning midmove and grants slightly higher distance.}}
*{{buff|Up-B, now called Pandora Flight, allows turning midmove and grants slightly higher distance.}}
==Villager==
==Villager==
*{{change|Body shaped tweaked slightly to resemble recent design more.}}
*{{change|Body shaped tweaked slightly to resemble recent design more.}}
*{{nerf|Startup of neutral and down aerials increased.}}
*{{nerf|Forward and back aerials have less range.}}
*{{change|Throws now produce "bug/fish caught" sound effect from Animal Crossing series.}}
*{{change|Throws now produce "bug/fish caught" sound effect from Animal Crossing series.}}
==Mallo==
==Mallo==
{| class="wikitable"
{| class="wikitable"