Pikmin Throw: Difference between revisions

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The less damage the opponent has, the longer time the Pikmin will latch on. Also, Pikmin are unable to latch onto Subspace Emissary enemies. A strong attack is usually enough to not only shake off the Pikmin, but usually also kill them.
The less damage the opponent has, the longer time the Pikmin will latch on. Also, Pikmin are unable to latch onto Subspace Emissary enemies. A strong attack is usually enough to not only shake off the Pikmin, but usually also kill them.
If Olimar has 6 white Pikmin, the attack can be very devastating - he can throw all 6 of them at an opponent for well over 200% damage before they all latch off.


==Number of times that the Pikmin will attack the opponent==
==Number of times that the Pikmin will attack the opponent==