Minecart (vehicle): Difference between revisions

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'''Minecarts''' are vehicles featured in some levels of the [[Subspace Emissary]]. Once a [[character]] gets into the minecart by touching it, the minecart closes and starts hurtling quickly along the rails ahead. The minecart will deal massive [[damage]] to any enemy it hits. While inside the minecart, characters cannot be hurt, though they can be [[KO]]'d if the minecart passes a [[blast line]]. Characters can [[jump]] out of a minecart at any time; this is necessary to avoid being KO'd if the minecart's path takes it off an edge. Minecarts can also end their path by crashing into a wall, which pops its occupants up slightly into a state of [[Tumble|tumbling]], though without damaging them. The speed of minecarts increases along with the stage's difficulty.
'''Minecarts''' are vehicles featured in some levels of the [[Subspace Emissary]]. Once a [[character]] gets into the minecart by touching it, the minecart closes and starts hurtling quickly along the rails ahead. The minecart will deal massive [[damage]] to any enemy it hits. While inside the minecart, characters cannot be hurt, though they can be [[KO]]'d if the minecart passes a [[blast line]]. Characters can [[jump]] out of a minecart at any time; this is necessary to avoid being KO'd if the minecart's path takes it off an edge. Minecarts can also end their path by crashing into a wall, which pops its occupants up slightly into a state of [[Tumble|tumbling]], though without damaging them. The speed of minecarts increases along with the stage's difficulty.


In ''Super Smash Bros. for Wii U'', they are an element of the [[Great Cave Offensive]] stage, mechanically different than they were in ''Brawl''.
In {{Forwiiu}}, they are an element of the [[Great Cave Offensive]] stage, mechanically different than they were in ''Brawl''.


==Origin==
==Origin==