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==Overview== | ==Overview== | ||
Meta Knight does a running kick. For a dash attack, this move has very high speed, | Meta Knight does a running kick. For a dash attack, this move has very high speed, and disjointed range, making it his most reliable [[approach]] option. It additionally has completely vertical knockback at the end of the move, having even more follow-ups than his down throw has at the end, even being used at the beginning of a [[zero-to-death]]. However, the beginning of the move is still quite useful, as it gives the perfect angle for a chain of up aerials into [[Shuttle Loop]]. A defining part of his current metagame, this attack leaves the opponent wide open to other moves. | ||
==Hitboxes== | ==Hitboxes== |
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