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[[File:Pikachu Up Aerial Hitbox Melee.gif|thumb|The hitbox of Pikachu's uair.]] | [[File:Pikachu Up Aerial Hitbox Melee.gif|thumb|The hitbox of Pikachu's uair.]] | ||
Pikachu does a flip while swinging its tail in an arc above itself. The move is extremely quick and has low knockback, making it an excellent move for [[juggling]] and [[spacing]]. It has a [[disjointed]] [[hitbox]] as well, increasing its spacing capabilities. If the middle of the move hits, the opponent will instead be sent down on a [[semi-spike]] trajectory, which is useful for [[gimp]]ing and can be deadly against characters with poor recoveries if spaced correctly. The move can [[edgeguard]] reliably even at lower percentages. The move is essential in certain [[matchup]]s, particularly against {{SSBM|Jigglypuff}}, who is floaty and has limited options for attacking below itself, making it vulnerable to the move's juggling ability. | Pikachu does a flip while swinging its tail in an arc above itself. The move is extremely quick and has low knockback, making it an excellent move for [[juggling]] and [[spacing]]. It has a [[disjointed]] [[hitbox]] as well, increasing its spacing capabilities. If the middle of the move hits, the opponent will instead be sent down on a [[semi-spike]] trajectory, which is useful for [[gimp]]ing and can be deadly against characters with poor recoveries if spaced correctly. The move can [[edgeguard]] reliably even at lower percentages. The move is essential in certain [[matchup]]s, particularly against {{SSBM|Jigglypuff}}, who is floaty and has limited options for attacking below itself, making it vulnerable to the move's juggling ability. | ||
[[File:Pikachu_(SSBM)_up_aerial_hitbox_details_(100ms).gif|thumb|Hitbox details and knockback angles of the different parts of the attack.]] | |||
==Hitboxes== | ==Hitboxes== | ||
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{{FrameStrip|t=Autocancel|c=2}}{{FrameStrip|t=Blank|c=15}}{{FrameStrip|t=Autocancel|c=10}} | {{FrameStrip|t=Autocancel|c=2}}{{FrameStrip|t=Blank|c=15}}{{FrameStrip|t=Autocancel|c=10}} | ||
{{FrameStripEnd}} | |||
===Landing lag=== | ===Landing lag=== | ||
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|L-cancelled {{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Blank|c=13}} | |L-cancelled {{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Blank|c=13}} | ||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y}} |