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(remove redundant parts with Stage legality, like with the Tournament legal (SSB) article. List of historically non-banned stages will be moved to Stage legality) |
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'''Tournament legal''' describes the rules and settings that are accepted for use in competitive ''Smash'' [[tournaments]]. The following is the current [[SBR]] ruleset for ''[[Super Smash Bros. Melee]]'', as officially written on the [[SmashBoards]]. | '''Tournament legal''' describes the rules and settings that are accepted for use in competitive ''Smash'' [[tournaments]]. The following is the current [[SBR]] ruleset for ''[[Super Smash Bros. Melee]]'', as officially written on the [[SmashBoards]]. | ||
== | ==[[Stage legality]] list== | ||
''' | The following stages are [[neutral stage|neutral]] in '''singles''': | ||
' | *{{SSBM|Battlefield}} | ||
''' | *[[Dream Land N64]] | ||
*{{SSBM|Final Destination}} | |||
*[[Fountain of Dreams]] | |||
*[[Yoshi's Story]] | |||
The following stages are [[counterpick stage|counterpick-only]] in singles: | |||
*[[Pokémon Stadium]] | |||
The following stages are neutral in '''doubles''': | |||
*{{SSBM|Battlefield}} | |||
*[[Dream Land N64]] | |||
*{{SSBM|Final Destination}} | |||
*[[Pokémon Stadium]] | |||
*[[Yoshi's Story]] | |||
The following stages are counterpick-only in doubles: | |||
*[[Kongo Jungle N64]] | |||
All other stages are [[banned stage|banned]]. | |||
==1-on-1== | ==1-on-1== | ||
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*Double Elimination. | *Double Elimination. | ||
*Each match is played with [[time]]d [[stock]], with 4 lives and 8 minutes. | *Each match is played with [[time]]d [[stock]], with 4 lives and 8 minutes. | ||
:*In the case that time runs out and both characters have an equal amount of lives, the character with less [[damage]] wins the match. If both characters have equal lives | :*In the case that time runs out and both characters have an equal amount of lives, the character with less [[damage]] wins the match. If both characters have equal lives and damage, or if both characters lose their last life on the same frame, the match must be replayed. [[Sudden Death]] is not to be played. | ||
*[[Items]] are turned off. | *[[Items]] are turned off. | ||
*The first match is played | *The first match is played on one of the five [[neutral stage]]s listed above. Which neutral stage is picked is determined by either [[stage striking]], random selection, or both. | ||
*For the first match, characters are chosen double-blind - at the same time, so that neither player knows his opponent's character beforehand. In practice, this rule is often ignored, but players always reserve the option to force a double-blind pick. | *For the first match, characters are chosen double-blind - at the same time, so that neither player knows his opponent's character beforehand. In practice, this rule is often ignored, but players always reserve the option to force a double-blind pick. | ||
*The loser of the first match (and of successive matches) chooses the next stage, and then the winner chooses his character, and then the loser chooses his character. This series of choices is called slob picks. | *The loser of the first match (and of successive matches) chooses the next stage, and then the winner chooses his character, and then the loser chooses his character. This series of choices is called slob picks. | ||
:*The loser can pick either a neutral stage or a [[counterpick | :*The loser can pick either a neutral stage or a [[counterpick stage]]. | ||
:*The loser cannot choose any stage that has already been played earlier that round. This rule is known as "[[Dave's Stupid Rule]]", named after Scamp. | |||
:* The loser cannot | :*The winner may ban one stage from the opponent's selection, except in best-of-5 sets. | ||
:*The winner | |||
==2-on-2== | ==2-on-2== | ||
*Rules that apply to singles apply to team tournaments as well. | *Rules that apply to singles apply to team tournaments as well. | ||
*[[Friendly Fire]] (also called "team attack") is on. | *[[Friendly Fire]] (also called "team attack") is on. | ||
*Players are allowed to [[Share stock|steal stock]] from their teammates by pressing start after they lose all of their stock. | *Players are allowed to [[Share stock|steal stock]] from their teammates by pressing start after they lose all of their stock. | ||
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==[[Technique]]s/[[Glitches]]== | ==[[Technique]]s/[[Glitches]]== | ||
In order to prevent degenerate gameplay techniques, many tournaments ban exploitation of the game that gives one character an unintended and unfair advantage over others. | In order to prevent degenerate gameplay techniques, many tournaments ban exploitation of the game that gives one character an unintended and unfair advantage over others. | ||
*Banned [[glitch]]es | *Banned [[glitch]]es: | ||
**Freeze Glitch | **Freeze Glitch | ||
**Yo-yo glitch (sometimes) | **Yo-yo glitch (sometimes) | ||
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**[[Soul breaker]] Glitch | **[[Soul breaker]] Glitch | ||
**[[Wobbling]] (historically) | **[[Wobbling]] (historically) | ||
*Banned Stalling Techniques | *Banned Stalling Techniques: | ||
**Repeated [[rising pound]] | **Repeated [[rising pound]] | ||
**Repeated [[Peach Bomber]] on a wall | **Repeated [[Peach Bomber]] on a wall | ||
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==External Links== | ==External Links== | ||
#[http://www.smashboards.com/showpost.php?p=8981808&postcount=1 MBR Recommended RuleSet for SSBM] | #[http://www.smashboards.com/showpost.php?p=8981808&postcount=1 MBR Recommended RuleSet for SSBM] | ||
#[http://evo.shoryuken.com/additional-rules/ EVO 2015 ruleset] | #[http://evo.shoryuken.com/additional-rules/ EVO 2015 ruleset] | ||
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==See also== | ==See also== | ||
*[[Tournament legal (SSB)]] | *[[Tournament legal (SSB)]] | ||
*[[Tournament legal (DSB)]] | |||
*[[Tournament legal (SSBB)]] | *[[Tournament legal (SSBB)]] | ||
*[[Tournament legal ( | *[[Tournament legal (SSB4)]] | ||
[[Category:Competitive play]] | [[Category:Competitive play]] | ||
[[Category:Stages (SSBM)]] | [[Category:Stages (SSBM)]] |
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