Template talk:ArticleIcons: Difference between revisions

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I noticed in a couple of sections above that there was some talk about removing the allgames parameter and having relevant articles list all four icons individually, and that there was some support for this idea. Having just spent a lot of time organizing the Techniques category and dealing with a very similar issue recently, allow me to just put out there that I would heavily '''oppose''' any removal.
I noticed in a couple of sections above that there was some talk about removing the allgames parameter and having relevant articles list all four icons individually, and that there was some support for this idea. Having just spent a lot of time organizing the Techniques category and dealing with a very similar issue recently, allow me to just put out there that I would heavily '''oppose''' any removal.


In general, whenever a new game comes out, the number of elements carried over from previous games (e.g. [[short hop]], most characters) is '''''much''''' greater than the number of elements that are lost (e.g. [[edge-hogging]], cut characters). With the allgames parameter, only the latter significantly smaller number of articles need to be gone back to and changed, while without it, every single article that had all the games listed would have to be changed. Additionally, it's easier to identify/enumerate all the articles that need removal compared to all the articles that need updating to include the new game. Why pick the option that both increases the clutter at the top of a page source (only ~22 bytes, but still) and causes a greater number of articles to be outdated/inaccurate for a longer time? (For a side example, see some of my recent edits - there are loads of pages here whose explanations still imply that Brawl is the most recent game. It's the difference between manually specifying everything and using more general times, such as "In ''Melee'' and ''Brawl''" compared to "From ''Melee'' onward".) [[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 04:45, 25 December 2015 (EST)
In general, whenever a new game comes out, the number of elements carried over from previous games (e.g. [[short hop]], most characters) is '''''much''''' greater than the number of elements that are lost (e.g. [[edge-hogging]], cut characters). With the allgames parameter, only the latter significantly smaller number of articles need to be gone back to and changed, while without it, every single article that had all the games listed would have to be changed. Additionally, it's easier to identify/enumerate all the articles that need removal compared to all the articles that need updating to include the new game. Why pick the option that both increases the clutter at the top of a page source (only ~22 bytes, but still) and causes a greater number of articles to be outdated/inaccurate for a longer time? (For a side example, see some of my recent edits - there are loads of pages here whose explanations still imply that Brawl is the most recent game. It's the difference between manually specifying everything and using more general terms, such as "In ''Melee'' and ''Brawl''" compared to "From ''Melee'' onward".) [[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 04:45, 25 December 2015 (EST)
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