List of updates (SSB4)/1.1.3 changelog: Difference between revisions

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=={{SSB4|Lucas}}==
=={{SSB4|Lucas}}==
*{{buff|Neutral air looping hits damage|1|2}}
*{{buff|Neutral air looping hits damage|1%|2%}}
*{{buff|As a result, neutral air deals 4% more damage: 8 → 12.}}
*{{buff|Forward tilt hitbox size|4.4|4.7}}
*{{buff|Forward tilt hitbox size|4.4|4.7}}
*{{buff|Forward tilt hitbox duration|7-9|7-10}}
*{{buff|Forward tilt hitbox duration|7-9|7-10}}
*{{buff|All grabs have sped up animations.}}
*{{buff|All grabs have sped up animations.}}
*{{buff|Standing grab and dash grab had their ending lag decreased by 5 frames|50/60|45/55.}}
*{{buff|Standing grab and dash grab had their ending lag decreased by 5 frames|50/60|45/55.}}
*{{nerf|PSI Magnet heals significantly less from ally projectiles.}}
*{{nerf|[[PSI Magnet]] heals half damage from absorbing teammate's projectiles.}}


=={{SSB4|Lucina}}==
=={{SSB4|Lucina}}==
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