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* [[Platform]]s | * [[Platform]]s | ||
* [[Ledge|Edges]] | * [[Ledge|Edges]] | ||
* [[Ladder]]s | * [[Ladder]]s | ||
* [[Water]] | * [[Water]] | ||
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Some loops have virtually zero impact on gameplay, such as changing backgrounds, while some feature global shifts as on [[Rainbow Cruise]] - the game state will begin on the cruise ship, which will eventually drop below the lower blast line as the players make their way around obstacles, eventually circling around the stage where a new cruise ship will be waiting for them to begin the loop again. | Some loops have virtually zero impact on gameplay, such as changing backgrounds, while some feature global shifts as on [[Rainbow Cruise]] - the game state will begin on the cruise ship, which will eventually drop below the lower blast line as the players make their way around obstacles, eventually circling around the stage where a new cruise ship will be waiting for them to begin the loop again. | ||
Loops are frequently an aspect of | Loops are frequently an aspect of rails. | ||
====Examples of loops==== | ====Examples of loops==== | ||
*The motion of the lower platform on Peach's Castle | *The motion of the lower platform on Peach's Castle | ||
*The | *The background for [[Lylat Cruise]] | ||
*The path of the track on [[Big Blue]] | *The path of the track on [[Big Blue]] | ||
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