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Volt Tackle: Difference between revisions

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(Undid edit by 126.91.70.191: this one gets its name from a previous Game Freak game, and it shares its name with the attack from that game)
(Moved manual descriptions to the top of the page.)
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|interwikipage=Volt Tackle (move)
|interwikipage=Volt Tackle (move)
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{{cquote|''Generate high-current electricity and use the Control Stick to zoom around the stage. Press the A Button to launch more sparks. Controlling this move requires patience.''|cite=''Brawl''{{'}}s instruction manual}}
{{cquote|''Fly around and shock foes. Press {{button|3DS|A}}/{{button|3DS|B}} to surge.''|cite=''Smash for 3DS''{{'}}s foldout}}
'''Volt Tackle''' ({{ja|ボルテッカー|Borutekkā}}, ''Volteccer'') is [[Pikachu]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. When Pikachu uses this [[attack]], it temporarily turns into a gigantic ball of electricity. Pikachu will then fly around the stage at great speeds, and the direction Pikachu goes during this move can be controlled by the player. When an opponent is hit, they take about 11% [[damage]] and minor knockback, depending on how much of the attack hits the opponent and how fast Pikachu is moving. The move can deliver significant knockback when the attack button is pressed, creating a large discharge. The Final Smash lasts around 10 seconds, and is generally accepted as extremely powerful by fans, though the difficulty of controlling it and its short length are major drawbacks.
'''Volt Tackle''' ({{ja|ボルテッカー|Borutekkā}}, ''Volteccer'') is [[Pikachu]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. When Pikachu uses this [[attack]], it temporarily turns into a gigantic ball of electricity. Pikachu will then fly around the stage at great speeds, and the direction Pikachu goes during this move can be controlled by the player. When an opponent is hit, they take about 11% [[damage]] and minor knockback, depending on how much of the attack hits the opponent and how fast Pikachu is moving. The move can deliver significant knockback when the attack button is pressed, creating a large discharge. The Final Smash lasts around 10 seconds, and is generally accepted as extremely powerful by fans, though the difficulty of controlling it and its short length are major drawbacks.


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This move in ''Pokémon'' is a direct reference to Voltteccer, the signature move of the titular character of a Genesis/Mega Drive game called ''Pulseman'' made by Game Freak (the same developer that made ''Pokémon''). The move's look and controls in ''Smash'' are also direct references to the move's look and controls from ''Pulseman''.
This move in ''Pokémon'' is a direct reference to Voltteccer, the signature move of the titular character of a Genesis/Mega Drive game called ''Pulseman'' made by Game Freak (the same developer that made ''Pokémon''). The move's look and controls in ''Smash'' are also direct references to the move's look and controls from ''Pulseman''.
==Description from the ''Brawl'' Instruction Booklet==
''Generate high-current electricity and use the Control Stick to zoom around the stage. Press the A Button to launch more sparks. Controlling this move requires patience.''
==Description from the {{for3ds}} Foldout==
''Fly around and shock foes. Press {{button|3DS|A}}/{{button|3DS|B}} to surge.''
<br clear="all" />


==Trophy==
==Trophy==

Revision as of 15:52, November 29, 2015

Volt Tackle
Volt Tackle SSB4.png
User Pikachu
Universe Pokémon
Article on Bulbapedia Volt Tackle (move)
Generate high-current electricity and use the Control Stick to zoom around the stage. Press the A Button to launch more sparks. Controlling this move requires patience.
Brawl's instruction manual
Fly around and shock foes. Press A/B to surge.
Smash for 3DS's foldout

Volt Tackle (ボルテッカー, Volteccer) is Pikachu's Final Smash in Super Smash Bros. Brawl and Super Smash Bros. 4. When Pikachu uses this attack, it temporarily turns into a gigantic ball of electricity. Pikachu will then fly around the stage at great speeds, and the direction Pikachu goes during this move can be controlled by the player. When an opponent is hit, they take about 11% damage and minor knockback, depending on how much of the attack hits the opponent and how fast Pikachu is moving. The move can deliver significant knockback when the attack button is pressed, creating a large discharge. The Final Smash lasts around 10 seconds, and is generally accepted as extremely powerful by fans, though the difficulty of controlling it and its short length are major drawbacks.

The move has relatively unusual controls, as the player cannot control Pikachu's movements directly. Instead, they control a sort of pivot point; Pikachu gravitates towards this point with elastic physics. The pivot point cannot pass through solid terrain, but Pikachu can. The move's elasticity is reduced in its final moments, which is why Pikachu then moves slower and cannot move through walls. In SSB4, a graphical effect is added to illustrate the pivot point's current location; while this doesn't naturally make the move easier to control, it helps the player visualize what exactly they are doing.

Origin

Raichu using Volt Tackle against a Dusclops in Generation IV
Volt Tackle in Generation V

Volt Tackle serve as Pichu, Pikachu, and Raichu's signature move since Generation IV. Starting with Pokémon Emerald Version, when a female Pikachu or Raichu is holding a Light Ball in the Pokémon games, all of its offspring Pichu will know Volt Tackle upon hatching; trading it is the only way to use it in earlier Generation III games. Volt Tackle is a physical Electric-type move that is as strong as Thunder (both have 120 power, although Thunder was nerfed in Generation VI to have only 110 power) and is far more accurate (100% compared to Thunder's 70%) and has 15 PP; however, the user receives one-third of the damage inflicted as recoil damage, and it has a lower chance of paralysis (10% compared to 30%).

This move in Pokémon is a direct reference to Voltteccer, the signature move of the titular character of a Genesis/Mega Drive game called Pulseman made by Game Freak (the same developer that made Pokémon). The move's look and controls in Smash are also direct references to the move's look and controls from Pulseman.

Trophy

Volt Tackle Trophy in Brawl

Super Smash Bros. Brawl

Pikachu, transformed into a ball of light that can slam into foes. It can also fly to chase down those who try to jump out of range. Sparks get stronger when you press the attack button. However, its increased inertia makes midair movement tough. If you get carried away flying, the effect will end, and you'll destroy yourself. Be careful it doesn't happen to you.

Wii: Super Smash Bros. Brawl


Volt Tackle Trophy in for Wii U

Super Smash Bros. for Wii U

Ntsc Pikachu's Final Smash turns its whole body into a powerful ball of electricity that darts around at high speed, tackling opponents. While Pikachu is charging around, press the attack button to unleash powerful sparks. There's also a little ball of light that flies ahead of Pikachu itself. Use that as a guide if Pikachu seems out of control!

Pal For Pikachu's Final Smash, it surrounds itself with a ball of electricity and darts around at high speed, tackling opponents. While it's charging around, press the attack button to unleash powerful sparks. You can also use little ball of light that flies ahead of Pikachu as a guide if it seems out of control!

Gallery

Trivia

  • The game will lag if the pause camera is zoomed into an active Volt Tackle, especially during the spark.
  • This Final Smash is the only one in Brawl from the Pokémon universe that has the name of an actual move from the series, excluding the Pokémon Trainer's Pokémon.
  • A similar tiny spark appears as a visual indicator for where Zekrom's Fusion Bolt attack will next strike on the Unova Pokémon League stage.

External links

  • [1] The Volt Tackle can be seen near the end of the clip.