Master Hand (SSB): Difference between revisions

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!Move!!Damage!!Debug mode input!!Description
!Move!!Damage!!Debug mode input!!Description
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|Big Swipe||16%||Side special*||Master Hand makes a wide slapping motion across the platform.
|Big Swipe||16%||{{Button|N64|B}} + {{Button|N64|Control Stick}} ←/→ ||Master Hand makes a wide slapping motion across the platform.
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|Dual Poke||8%, 16% (finger), 6%, 6% (base)||Neutral attack||Master Hand pokes the air twice. The second poke is more powerful.
|Dual Poke||8%, 16% (finger), 6%, 6% (base)||{{Button|N64|A}}||Master Hand pokes the air twice. The second poke is more powerful.
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|Finger Bullet||5% per bullet||Forward smash||Master Hand makes the shape of a gun, and fires a pair of Bullet Bills. If Master Hand has less than 100 HP remaining, he will fire three pairs.
|Finger Bullet||5% per bullet|| {{Button|N64|A}} + Smash {{Button|N64|Control Stick}} ←/→ ||Master Hand makes the shape of a gun, and fires a pair of Bullet Bills. If Master Hand has less than 100 HP remaining, he will fire three pairs.
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|Finger Drill||4% (startup), 1% (hits 1-20), 5% (last hit)||Up tilt||Master Hand flies up, then slams down while spinning in a drill-like fashion.
|Finger Drill||4% (startup), 1% (hits 1-20), 5% (last hit)||{{Button|N64|A}} + {{Button|N64|Control Stick}} ↑ ||Master Hand flies up, then slams down while spinning in a drill-like fashion.
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|Finger Walk||8% or 6% (walking), 18% (kick)||Neutral special||Master Hand "walks" across the stage using his pointer and middle fingers. When he reaches his opponent, he does a fiery flick.
|Finger Walk||8% or 6% (walking), 18% (kick)||{{Button|N64|B}}||Master Hand "walks" across the stage using his pointer and middle fingers. When he reaches his opponent, he does a fiery flick.
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|Floor Sweep||12% per swipe||Down tilt||Master Hand sweeps across the stage several times, depending on the length of the platform.
|Floor Sweep||12% per swipe||{{Button|N64|A}} + {{Button|N64|Control Stick}} ↓ ||Master Hand sweeps across the stage several times, depending on the length of the platform.
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|Flying Punch||16%||Up smash||Master Hand flies in from the background and punches the player.
|Flying Punch||16%||{{Button|N64|A}} + Smash {{Button|N64|Control Stick}} ↑ ||Master Hand flies in from the background and punches the player.
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|Flying Slap||1% (hit 1), 16% (hit 2)||Down smash||Master Hand flies in from the background and slaps the stage.
|Flying Slap||1% (hit 1), 16% (hit 2)||{{Button|N64|A}} + Smash {{Button|N64|Control Stick}} ↓ ||Master Hand flies in from the background and slaps the stage.
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|Jetstream||16% or 12%||Up special||Master Hand makes a vaguely plane-like shape, then flies into the background. He attempts to fly into the player, then flies back in from the right. The takeoff deals flame damage if the player is nearby.
|Jetstream||16% or 12%||{{Button|N64|B}} + ↑ ||Master Hand makes a vaguely plane-like shape, then flies into the background. He attempts to fly into the player, then flies back in from the right. The takeoff deals flame damage if the player is nearby.
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|Power Punch||16%||Down special||Master Hand hovers over the target, then quickly punches down with electric effects. If used outside Final Destination, may result in Master Hand getting stuck and unable to move for the rest of the match.
|Power Punch||16%||{{Button|N64|B}} ↓ ||Master Hand hovers over the target, then quickly punches down with electric effects. If used outside Final Destination, may result in Master Hand getting stuck and unable to move for the rest of the match.
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|Side Punch||20%||Forward tilt||Master Hand makes a fist and punches horizontally across the stage.
|Side Punch||20%||{{Button|N64|A}} + {{Button|N64|Control Stick}} ←/→ ||Master Hand makes a fist and punches horizontally across the stage.
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<nowiki>*</nowiki> Playable characters do not have side special moves in this game.
<nowiki>*</nowiki> Playable characters do not have side special moves in this game.
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