Character matchup (SSBB): Difference between revisions
Unowninator (talk | contribs) m (Metaknight vs Bowser & Zelda are +3, and -4 on the opposite sides of the matchup chart. I'd fix it myself, but I don't know which is the right one.) |
Unowninator (talk | contribs) m (Undid edit by Unowninator: NVM; the graph was just cutoff for some reason. For some reason this has been happening over the past week or 2.) |
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{{ArticleIcons|brawl=y|competitive=y}} | {{ArticleIcons|brawl=y|competitive=y}} | ||
A '''character matchup''', or a '''[[counter (matchup)|counter]]''', is a prediction on how two characters would fare against each other in [[Tournament legal (SSBB)|tournament settings]]. For example, the matchup between {{SSBB|Meta Knight}} and {{SSBB|Samus}} favors Meta Knight, while the matchup between {{SSBB|Olimar}} and {{SSBB|Ness}} is (mostly) even. This list does not mean that a character has no chance of beating another character in any match, or that players cannot beat a certain character while using any certain character. In addition, this chart does not directly affect tier rankings, nor is it influenced by a character's tier ranking. It simply shows what the general outcome would be if two players with the exact same skill level played each other and used specific characters. | A '''character matchup''', or a '''[[counter (matchup)|counter]]''', is a prediction on how two characters would fare against each other in [[Tournament legal (SSBB)|tournament settings]]. For example, the matchup between {{SSBB|Meta Knight}} and {{SSBB|Samus}} favors Meta Knight, while the matchup between {{SSBB|Olimar}} and {{SSBB|Ness}} is (mostly) even. This list does not mean that a character has no chance of beating another character in any match, or that players cannot beat a certain character while using any certain character. In addition, this chart does not directly affect tier rankings, nor is it influenced by a character's tier ranking. It simply shows what the general outcome would be if two players with the exact same skill level played each other and used specific characters. | ||
Below is the [[Smash Back Room|BBR]]'s official chart for ''[[Super Smash Bros. Brawl]]'' version 3.0. The chart is current as of July 9th, 2013 in with a wholesale new version stated to be "extremely unlikely", though there is intent for a new process to update specific matchups instead of the entire chart. To use it, choose a character from the left side. That character's matchups are displayed in the corresponding row. | Below is the [[Smash Back Room|BBR]]'s official chart for ''[[Super Smash Bros. Brawl]]'' version 3.0. The chart is current as of July 9th, 2013 in with a wholesale new version stated to be "extremely unlikely", though there is intent for a new process to update specific matchups instead of the entire chart. To use it, choose a character from the left side. That character's matchups are displayed in the corresponding row. |
Revision as of 20:35, October 23, 2015
A character matchup, or a counter, is a prediction on how two characters would fare against each other in tournament settings. For example, the matchup between Meta Knight and Samus favors Meta Knight, while the matchup between Olimar and Ness is (mostly) even. This list does not mean that a character has no chance of beating another character in any match, or that players cannot beat a certain character while using any certain character. In addition, this chart does not directly affect tier rankings, nor is it influenced by a character's tier ranking. It simply shows what the general outcome would be if two players with the exact same skill level played each other and used specific characters.
Below is the BBR's official chart for Super Smash Bros. Brawl version 3.0. The chart is current as of July 9th, 2013 in with a wholesale new version stated to be "extremely unlikely", though there is intent for a new process to update specific matchups instead of the entire chart. To use it, choose a character from the left side. That character's matchups are displayed in the corresponding row.
Icon | Description |
---|---|
(close to) Unwinnable | |
Large disadvantage | |
Disadvantage | |
Small disadvantage | |
Even | |
Small advantage | |
Advantage | |
Large advantage | |
(close to) Unloseable | |
Mirror match |