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:''This article is about the effect. For the technique in ''[[Melee]]'', see [[pivot]]ing. For the technique in all four games, see [[B-sticking]].'' | :''This article is about the effect. For the technique in ''[[Melee]]'', see [[pivot]]ing. For the technique in all four games, see [[B-sticking]].'' | ||
There are a few attacks in the ''Smash Bros.'' series that cause the '''reverse''' effect. Characters that are struck by these attacks are forcibly turned around to face the opposite direction instead of [[flinch]]ing. While the reverse effect does not naturally [[reflect]] [[projectile]]s, most moves with it are also reflectors. | There are a few attacks in the ''Smash Bros.'' series that cause the '''reverse''' effect. Characters that are struck by these attacks are forcibly turned around to face the opposite direction instead of [[flinch]]ing. While the reverse effect does not naturally [[reflect]] [[projectile]]s, most moves with it are also reflectors. | ||