Super Smash Bros. Melee

V-cancelling: Difference between revisions

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'''V-cancelling''' is a technique discovered by {{Sm|Achilles1515}} that decreases the knockback velocity of moves in certain situations. This is done by pressing [[L]] or [[R]] 2 frames before the hitboxes collide. The decrease in knockback is around 5%.
'''V-cancelling''' or '''Velocity cancelling''' is a technique discovered by {{Sm|Achilles1515}} that decreases the knockback velocity of moves in certain situations. This is done by pressing [[L]] or [[R]] 3 frames before the hitboxes collide. In order to V-cancel a player must be in the air, not in [[hitstun]], and cannot have pressed L or R within the last 40 frames. The decrease in knockback is around 5%.
 
==External links==
* [https://www.youtube.com/watch?v=J0je2cwI2eQ Demonstration by Practical TAS]


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Revision as of 16:45, October 1, 2015

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V-cancelling or Velocity cancelling is a technique discovered by Achilles1515 that decreases the knockback velocity of moves in certain situations. This is done by pressing L or R 3 frames before the hitboxes collide. In order to V-cancel a player must be in the air, not in hitstun, and cannot have pressed L or R within the last 40 frames. The decrease in knockback is around 5%.

External links


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