Barrel Cannon: Difference between revisions

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[[Image:Ssbmitemsbarrelcannon.jpg|thumb|500px|right|Barrel Cannon.]]
[[Image:Ssbmitemsbarrelcannon.jpg|thumb|500px|right|Barrel Cannon.]]


The '''Barrel Cannon''' is an environmental feature in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]'' as well as an item in ''Melee''. This item can be picked up and thrown, although the appearance of this item is rather rare, even on very high. Plus, these items disappear very quickly. The first character (other than the original thrower) to touch the cannon will be trapped inside it until they press the A button or are [[KO]]'d when it falls or shoots them offstage.
The '''Barrel Cannon''' is an environmental feature in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series as well as an item in ''[[Super Smash Bros. Melee]]''. This item can be picked up and thrown, although the appearance of this item is rather rare, even on very high. Plus, these items disappear very quickly. The first character (other than the original thrower) to touch the cannon will be trapped inside it until they press the A button or are [[KO]]'d when it falls or shoots them offstage.


Touching any Barrel Cannon will cause a character to be stuck inside while the barrel spins around. If A is pressed while inside, the cannon will shoot the occupant in the direction the arrow on the barrel is pointing. If nothing is pressed after a set time limit, the barrel will automatically fire the occupant in the direction it is pointing. It turns the character into a projectile while moving, damaging foes that are hit. Also, a [[tech]] is needed to recover as landing will stun the character.
Touching any Barrel Cannon will cause a character to be stuck inside while the barrel spins around. If A is pressed while inside, the cannon will shoot the occupant in the direction the arrow on the barrel is pointing. If nothing is pressed after a set time limit, the barrel will automatically fire the occupant in the direction it is pointing. It turns the character into a projectile while moving, damaging foes that are hit. Also, a [[tech]] is needed to recover as landing will stun the character.
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