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Drilly Dilly (talk | contribs) |
(→Ground attacks: This is assuming Marth has the same ftilt he had from Melee (which I assume he does). I wish I could help more, Drilly Dilly, but unfortunately I don't own PM.) |
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*{{nerf|Jab is slightly slower and lacks both a second hit and [[buffer]], with the latter meaning that the player must press the button one at a time instead of mashing it.}} | *{{nerf|Jab is slightly slower and lacks both a second hit and [[buffer]], with the latter meaning that the player must press the button one at a time instead of mashing it.}} | ||
*{{buff|Forward tilt has more range and the sweetspot is stronger than Marth's.}} | *{{buff|Forward tilt has more range and the sweetspot is stronger than Marth's.}} | ||
*{{nerf|Its sourspot, however, is weaker.}} | *{{nerf|Its sourspot, however, is weaker, and it has slower startup.}} | ||
*{{change|Down tilt does not [[semi-spike]], but sends opponents at a vertical angle. While this removes its edgeguarding potential entirely, it opens up opportunities for extremely deadly combos.}} | *{{change|Down tilt does not [[semi-spike]], but sends opponents at a vertical angle. While this removes its edgeguarding potential entirely, it opens up opportunities for extremely deadly combos.}} | ||
*{{buff|Forward smash's sweetspot is much larger, while the sourspot is much smaller, and has a small "sweeterspot" that is more powerful than the sweetspot.}} | *{{buff|Forward smash's sweetspot is much larger, while the sourspot is much smaller, and has a small "sweeterspot" that is more powerful than the sweetspot.}} |