Lightning Kick: Difference between revisions

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Between ''Melee'' and ''Brawl'', the attack was buffed in terms of knockback when sweetspotted, along with having the aforementioned freeze frames added, though the sourspotted kick was weakened further, to where it deals less than half the damage it did in ''Melee'', with 4% compared to 10%. The sweetspot in ''Brawl'' is significantly more difficult to land, only lasting for 1 frame as opposed to 4 in ''Melee'', and being about a third of the size.
Between ''Melee'' and ''Brawl'', the attack was buffed in terms of knockback when sweetspotted, along with having the aforementioned freeze frames added, though the sourspotted kick was weakened further, to where it deals less than half the damage it did in ''Melee'', with 4% compared to 10%. The sweetspot in ''Brawl'' is significantly more difficult to land, only lasting for 1 frame as opposed to 4 in ''Melee'', and being about a third of the size.
[[File:LKick Fair SSBB.png|thumb|Zelda's forward aerial Lightning Kick in ''Super Smash Bros. Brawl'']]
[[File:LKick Fair SSBB.png|thumb|Zelda's forward aerial Lightning Kick in ''Super Smash Bros. Brawl'']]
[[File:Lightning_Kick_SSB4.jpeg|thumb|Zelda's forward aerial Lightning Kick in ''Super Smash Bros. for Wii U'']]
In both ''Melee'' and ''Brawl'', a sweetspotted Lightning Kick is the strongest forward and back aerial, being among the few aerial attacks that can reliably [[KO]] under 100%. Along with this great power, both forward and back aerial Lightning Kicks are fairly fast in start-up lag, while having good reach. However, in ''Melee'' both Lightning Kicks can be difficult to sweetspot with Zelda's low mobility along with the spacing requirement to avoid the flub hitboxes, which limits the usefulness of the aerials.  In ''Brawl'', the smaller window of opportunity to land the sweetspots leads to even more difficulty in landing them.
In both ''Melee'' and ''Brawl'', a sweetspotted Lightning Kick is the strongest forward and back aerial, being among the few aerial attacks that can reliably [[KO]] under 100%. Along with this great power, both forward and back aerial Lightning Kicks are fairly fast in start-up lag, while having good reach. However, in ''Melee'' both Lightning Kicks can be difficult to sweetspot with Zelda's low mobility along with the spacing requirement to avoid the flub hitboxes, which limits the usefulness of the aerials.  In ''Brawl'', the smaller window of opportunity to land the sweetspots leads to even more difficulty in landing them.
[[File:ZeldaAllStarTrophy3DS.png|thumb|The Zelda (Alt.) trophy, which depicts Zelda using her forward aerial Lightning Kick in {{for3ds}}]]
[[File:ZeldaAllStarTrophy3DS.png|thumb|The Zelda (Alt.) trophy, which depicts Zelda using her forward aerial Lightning Kick in {{for3ds}}]]