Master Hand (SSB4): Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{disambig2|Master Hand's appearance in ''[[Super Smash Bros. 4]]''|general information|Master Hand}}
{{disambig2|Master Hand's appearance in ''[[Super Smash Bros. 4]]''|general information|Master Hand}}
{{cleanup|Needs a major rewrite to stand on its own two feet. Recommend expert assistance.}}
{{Boss|
{{Boss|
| name        = Master Hand
| name        = Master Hand
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|voiceactor    = [[Xander Mobus]]
|voiceactor    = [[Xander Mobus]]
}}
}}
'''Master Hand''' is a [[boss]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] who resembles a gloved hand. In ''[[Super Smash Bros. 4]]'', he is fought in the final stage of [[Classic Mode]] in both games, sometimes alongside [[Crazy Hand]]. On higher intensity levels, he and Crazy Hand are replaced mid-battle by [[Master Core]].


Unlike the previous games, Master Hand and Crazy Hand share a HP meter. They also have new attacks, such as tossing energy balls to one another.
'''Master Hand''' returns as the final boss of Classic Mode in Super Smash Bros. for 3DS and Wii U. Master Hand is the sole boss on [[Final Destination]] on Intensities 2.9 or below, but can be accompanied by [[Crazy Hand]] with shared HP on Intensities 3.0 or above if the chooses to take player takes the dark ending route. The two have forced accompaniment on Intensity 8.0 or above due to the dark ending route also being forced on the player. When Master Hand and Crazy Hand lose 60-70% HP on Intensities 5.1 or higher, Master Hand rips open and [[Master Core]] emerges.
 
Master Hand additionally appears in [[Special Orders]] as the host of a mode called [[Master Orders]], where players take one of three challenges issued by Master Hand to earn the specified prizes, with the more difficult and rewarding challenges require more [[Gold|gold]]. He additionally appears in the higher-risk [[Crazy Orders]]; players take consecutively difficult orders from Crazy Hand until they decide to stop or have reached the 10-minute time limit, in which they'll then face off against Crazy Hand, or if they've completed enough orders, Master Hand as well. They drop treasure chests midbattle that contain additional prizes.
 
Master Hand has undergone drastic changes to his moveset, losing some of his staple attacks such as the Floor Sweep, Flying Slap, and Tri-Poke. However, they are replaced with some all-new attacks, and some of his older attacks have gained additional properties that make them more deadly.


==Changes from ''Brawl'' to ''SSB4''==
==Changes from ''Brawl'' to ''SSB4''==
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{{incomplete}}
*Master Hand has lost several of his staple attacks, losing the Floor Sweep, Flying Slap, and Tri-Poke. These attacks are replaced with completely new ones. He also received a new down throw.
*{{Nerf|Master Hand has lost the Floor Sweep, Flying Slap, and Tri-Poke.}}
*Master Hand and Crazy Hand now share the same pool of HP, meaning that the player must contend with both Hands for the majority of the battle.
*{{Nerf|Master Hand and Crazy Hand now share the same pool of HP.}}
*Master Hand, along with Crazy Hand, are much more detailed looking than in previous games.
*{{Buff|Finger Bullets are no longer [[absorb|absorbable]].}}


==Moveset==
==Moveset==
{{incomplete}}
===Individual===
===Individual===
{|class="wikitable"
{|class="wikitable"
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|-
|-
|Juggling Act||7% (small), 11% (large)||Master Hand tosses a series of small orbs towards Crazy Hand, who bats them back across the stage. After a few rounds, Crazy Hand begins throwing large orbs towards Master Hand, who flicks them directly towards the player. These two phases are sometimes reversed.
|Juggling Act||7% (small), 11% (large)||Master Hand tosses a series of small orbs towards Crazy Hand, who bats them back across the stage. After a few rounds, Crazy Hand begins throwing large orbs towards Master Hand, who flicks them directly towards the player. These two phases are sometimes reversed.
|-
|Rift||||Master Hand and Crazy hand open up a rift in the background.
|-
|}
|}
===Attack pattern===
'''Move 1'''
*Fake-Out Slap
*Snapper
*Finger Walk
*Big Swipe
*Icy Wind
'''Move 2'''
*Power Punch
*Finger Bullet
*Big Swipe
*Icy Wind
'''Move 3'''
*Grab
*Laser Nail
*Icy Wind
'''Move 4'''
*Finger Bullet
*Finger Drill
*Platform Dealer
*Icy Wind
'''Move 5'''
*Jetstream
*Flying Punch
*Big Swipe
*Fireball Blitz
*Icy Wind


===Trophy===
===Trophy===
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Hands team 3DS.png|Master Hand teaming up with {{SSB4|Crazy Hand}}
Hands team 3DS.png|Master Hand teaming up with {{SSB4|Crazy Hand}}
</gallery>
</gallery>
=Trivia=
*When Master Hand is about to release Master Core, the player can for some reason hit him, though it is unknown if it affects the boss at all.


{{Smash universe}}
{{Smash universe}}
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