Mii Swordfighter (SSB4): Difference between revisions
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|nsc1dmg=1.2%, 3.2%, 4.8%, or 8.8% depending on distance | |nsc1dmg=1.2%, 3.2%, 4.8%, or 8.8% depending on distance | ||
|nsc1desc=Throws a bright, translucent shuriken forwards. The shuriken gains more damaging power as it travels, unable to flinch opponents at point-blank range but doing more knockback at maximum range. Useful for camping. Looks like [[Greninja]]'s [[Water Shuriken]], but uses light instead of water. | |nsc1desc=Throws a bright, translucent shuriken forwards. The shuriken gains more damaging power as it travels, unable to flinch opponents at point-blank range but doing more knockback at maximum range. Useful for camping. Looks like [[Greninja]]'s [[Water Shuriken]], but uses light instead of water. | ||
|nsc2name=[[ | |nsc2name=[[Blade Flurry]] | ||
|nsc2dmg=9.9-23.75% if all hits connect | |nsc2dmg=9.9-23.75% if all hits connect | ||
|nsc2desc=Charges briefly before stabbing with the sword forward multiple times before finishing in a high-knockback thrust, which looks similar to [[Shield Breaker]]. It is able to heavily damage a shield if fully charged. | |nsc2desc=Charges briefly before stabbing with the sword forward multiple times before finishing in a high-knockback thrust, which looks similar to [[Shield Breaker]]. It is able to heavily damage a shield if fully charged. | ||
|ssdefname=Airborne Assault | |ssdefname=[[Airborne Assault]] | ||
|ssdefdmg=7.2-16% | |ssdefdmg=7.2-16% | ||
|ssdefdesc=Charges up then launches at the enemy, somersaulting with the blade. Travels in a light arc, and the Swordfighter bounces off opponents if it hits, making it function similarly to a long-range [[Raptor Boost]], or [[Bouncing Fish]] to a lesser extent. | |ssdefdesc=Charges up then launches at the enemy, somersaulting with the blade. Travels in a light arc, and the Swordfighter bounces off opponents if it hits, making it function similarly to a long-range [[Raptor Boost]], or [[Bouncing Fish]] to a lesser extent. | ||
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|usc2dmg=12-16.8% (ground), 14% in the air if all hits connect | |usc2dmg=12-16.8% (ground), 14% in the air if all hits connect | ||
|usc2desc=Spins with sword; if used in the air, the Mii will rise, doing multiple hits. Functions like {{SSB4|Link}}'s [[Spin Attack]]. | |usc2desc=Spins with sword; if used in the air, the Mii will rise, doing multiple hits. Functions like {{SSB4|Link}}'s [[Spin Attack]]. | ||
|dsdefname=Blade Counter | |dsdefname=[[Blade Counter]] | ||
|dsdefdmg=1.25x the damage of countered attacks, 8% minimum | |dsdefdmg=1.25x the damage of countered attacks, 8% minimum | ||
|dsdefdesc=Functions similarly to other characters' [[counterattack]]s; The Mii holds his/her sword behind them in a reverse grip, and strikes with a counterattack when hit. | |dsdefdesc=Functions similarly to other characters' [[counterattack]]s; The Mii holds his/her sword behind them in a reverse grip, and strikes with a counterattack when hit. |