Master Hand (SSB4): Difference between revisions
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Serpent King (talk | contribs) m (Added trophy section) |
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|Fake-Out Slap||15%||Master Hand holds a fist above the player as if to punch them, but instead opens up and comes down with a slap. | |Fake-Out Slap||15%||Master Hand holds a fist above the player as if to punch them, but instead opens up and comes down with a slap. | ||
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|Finger Bullet||9%||Fires a pair of bullets. At low HP, fires three pairs. | |Finger Bullet||9%||Fires a pair of bullets. At low HP, fires three pairs. No longer [[absorb|absorbable]]. | ||
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|Finger Drill||28%||Master Hand flies up and comes down onto the player, drilling into them. | |Finger Drill||28%||Master Hand flies up and comes down onto the player, drilling into them. | ||
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|Jetstream||33%||Master Hand fires into the air like a rocket and swoops in from the background. | |Jetstream||33%||Master Hand fires into the air like a rocket and swoops in from the background. | ||
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|Laser Nail||8% per hit||Master Hand fires a laser from each fingertip. | |Laser Nail||8% per hit||Master Hand fires a laser from each fingertip. Unlike in previous installments, all of the lasers are on the same plane as the player rather than in the foreground or background most of the time, and as such, the lasers have colliding hitboxes at all times, making the attack more effective in general. | ||
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|Platform Dealer||0%||Master Hand tosses out orange platforms, which upon landing on the stage, rise upwards in an attempt to drag the player over the top blast line. Each platform covers a quarter of the stage and cannot be dropped through. | |Platform Dealer||0%||Master Hand tosses out orange platforms, which upon landing on the stage, rise upwards in an attempt to drag the player over the top blast line. Each platform covers a quarter of the stage and cannot be dropped through. |