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(→Special moves: Roy could always angle Blazer. I think the invincibilty frames are new though.) |
m (→Aerial attacks: typo and link) |
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===Aerial attacks=== | ===Aerial attacks=== | ||
*{{buff|Neutral, forward and back aerials all deal more damage | *{{buff|Neutral, forward and back aerials all deal more damage and are significantly stronger, now being able to KO reliably.}} | ||
*{{change|Roy has a new down air, working similar to {{SSB4|Ike}}'s.}} | *{{change|Roy has a new down air, working similar to {{SSB4|Ike}}'s.}} | ||
*{{buff|The new down air is significantly stronger on both the sweetspot and sourspot, dealing 15% at the base and 10% at the tip (instead of 9% at the base and 6% at the tip). Its sourspot is also much stronger and can KO grounded opponents starting at 160%. It also has extended reach underneath Roy and has a much larger hitbox that is also easier to land. The move also has much less ending lag, and with proper timing, it can also be used out of a forward air to Ken Combo.}} | *{{buff|The new down air is significantly stronger on both the sweetspot and sourspot, dealing 15% at the base and 10% at the tip (instead of 9% at the base and 6% at the tip). Its sourspot is also much stronger and can KO grounded opponents starting at 160%. It also has extended reach underneath Roy and has a much larger hitbox that is also easier to land. The move also has much less ending lag, and with proper timing, it can also be used out of a forward air to [[Ken Combo]].}} | ||
*{{nerf|The new down air has less diagonal reach and takes a bit longer to start up.}} | *{{nerf|The new down air has less diagonal reach and takes a bit longer to start up.}} | ||
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