Frame delay: Difference between revisions

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(Tagged as outdated, although I don't know if there's much to add - does Smash 4 have an indicator?)
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'''Frame delay''' is the time difference between an input being given and the result being executed in an online game of ''[[Super Smash Bros.]]'' played on [[Project 64k]], or on ''[[Super Smash Bros. Brawl]]''. In other words, it's how long it takes for an attack to actually begin after the button has been pressed.


{{outdated|June 2015|SSB4}}
{{outdated|June 2015|SSB4}}
'''Frame delay''' is the time difference between an input being given and the result being executed in an online game of ''[[Super Smash Bros.]]'' played on [[Project 64k]], or on ''[[Super Smash Bros. Brawl]]''. In other words, it's how long it takes for an attack to actually begin after the button has been pressed.


Frame delay is often confused with [[Wi-Fi lag]], though it is in fact closely connected with it.
Frame delay is often confused with [[Wi-Fi lag]], though it is in fact closely connected with it.
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