2,427
edits
(I never seen any CPU in Melee try to powershield a thrown star rod.) |
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As the stars are considered projectiles by the game, they can be [[reflect]]ed by a variety of moves; in addition, they can also be [[absorb]]ed. | As the stars are considered projectiles by the game, they can be [[reflect]]ed by a variety of moves; in addition, they can also be [[absorb]]ed. | ||
If the Star Rod runs out of stars to shoot, combatants can still use it to directly hit opponents. A more practical option, however, is to throw the item towards enemies; the Star Rod, when thrown, produces a powerful [[semi-spike]], which can potentially [[gimp]] recoveries or act as a general KO move. A thrown Star Rod cannot be | If the Star Rod runs out of stars to shoot, combatants can still use it to directly hit opponents. A more practical option, however, is to throw the item towards enemies; the Star Rod, when thrown, produces a powerful [[semi-spike]], which can potentially [[gimp]] recoveries or act as a general KO move. A thrown Star Rod cannot be powershielded. When a thrown Star Rod gets reflected, it does not travel far enough to hit the original attacker, unless they are close enough to the reflector's user. | ||
==Damage Table== | ==Damage Table== |