Master Hand (SSBB): Difference between revisions

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[[File:MasterHandBrawl.jpg|thumb|left|Official artwork of Master Hand in ''Super Smash Bros. Brawl'']]
[[File:MasterHandBrawl.jpg|thumb|Official artwork of Master Hand in ''Super Smash Bros. Brawl'']]
Master Hand reprises his role as the final boss of [[Classic Mode]] in ''Super Smash Bros. Brawl'', and once again is fought on [[Final Destination (SSBB)|Final Destination]]. His attacks are very similar to that of his ''Melee'' form with some changes. The amount of HP he has is still dependent on the difficulty as well. Crazy Hand also returns in Classic Mode, if certain conditions are met.  
Master Hand reprises his role as the final boss of {{SSBB|Classic Mode}} in ''Super Smash Bros. Brawl'', and once again is fought on {{SSBB|Final Destination}}. His attacks are very similar to that of his ''Melee'' form with some changes. The amount of HP he has is still dependent on the difficulty as well. Crazy Hand also returns in Classic Mode, if certain conditions are met.  


==Role in the [[Subspace Emissary]]==
==Role in the [[Subspace Emissary]]==
[[File:MasterHandBrawl.png|thumb|left|Master Hand in the Subspace Emissary.]]
[[File:MasterHandBrawl.png|thumb|Master Hand in the Subspace Emissary.]]
Master Hand also appears in [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]], as the one giving orders to {{SSBB|Ganondorf}}, {{SSBB|Bowser}} and {{SSBB|Wario}}. Soon after a [[Subspace Bomb]] is used on {{SSBB|King Dedede}}'s castle, Ganondorf receives new orders from Master Hand, which he gets via a TV screen; this leads the player to believe that Master Hand acts as the primary antagonist of the mode.
Master Hand also appears in [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]], as the one giving orders to {{SSBB|Ganondorf}}, {{SSBB|Bowser}} and {{SSBB|Wario}}. Soon after a [[Subspace Bomb]] is used on {{SSBB|King Dedede}}'s castle, Ganondorf receives new orders from Master Hand, which he gets via a TV screen; this leads the player to believe that Master Hand acts as the primary antagonist of the mode.


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