Sakurai angle: Difference between revisions

m
→‎Name origin: Link-making
(putting the tables back together, adding SSB4 note)
m (→‎Name origin: Link-making)
Line 23: Line 23:


==Name origin==
==Name origin==
Early in ''Brawl'''s lifetime, it was noticed that many attacks with the "generic horizontal launch angle" have a low chance of tripping. Once decoding of moveset data progressed enough, it was then discovered that most of said attacks have a technical trip chance of 0% and an angle of 361. As [[Masahiro Sakurai]] is somewhat infamous for being commonly thought to have made tripping existent in ''Brawl'', the angle was named after him. This is technically a misnomer, however: while it is true that the angle has an extra 11% chance of tripping, this applies to all attacks with horizontal angles and not just the Sakurai angle.
Early in ''Brawl'''s lifetime, it was noticed that many attacks with the "generic horizontal launch angle" have a low chance of [[tripp]]ing. Once decoding of moveset data progressed enough, it was then discovered that most of said attacks have a technical trip chance of 0% and an angle of 361. As [[Masahiro Sakurai]] is somewhat infamous for being commonly thought to have made tripping existent in ''Brawl'', the angle was named after him. This is technically a misnomer, however: while it is true that the angle has an extra 11% chance of tripping, this applies to all attacks with horizontal angles and not just the Sakurai angle.


The characteristics of the Sakurai angle are mentioned by the official ''Super Smash Bros.'' website; it mentions that when an attack's angle is 361, low knockback hits the opponent sideways while high knockback hits them diagonally. The angle is not given any special name.
The characteristics of the Sakurai angle are mentioned by the official ''Super Smash Bros.'' website; it mentions that when an attack's angle is 361, low knockback hits the opponent sideways while high knockback hits them diagonally. The angle is not given any special name.


[[Category:Game mechanics]]
[[Category:Game mechanics]]
1,452

edits