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Master Orders is the first kind of Special Order. In Master Orders, players must complete one of the three orders to get a prize. Master Orders range in difficulty, and the cost to attempt the order and the prize earned for completing the order is dependent on its difficulty level. These orders are often battles with special rules, such as a Stamina or Timed Battle, and additional effects such as characters being able to reflect projectiles or starting equipped with certain items may also be present. Tickets that have a hammer icon present signify that items will appear during the match. | Master Orders is the first kind of Special Order. In Master Orders, players must complete one of the three orders to get a prize. Master Orders range in difficulty, and the cost to attempt the order and the prize earned for completing the order is dependent on its difficulty level. These orders are often battles with special rules, such as a Stamina or Timed Battle, and additional effects such as characters being able to reflect projectiles or starting equipped with certain items may also be present. Tickets that have a hammer icon present signify that items will appear during the match. | ||
Sometimes an order will be a [[Stadium]] mode that requires the player to achieve a certain score, such as hitting [[Sandbag]] a certain distance in [[Home-Run Contest]]. No matter which Master Order the player chooses, and regardless of whether they win or lose, a new set of three options will be presented for the next challenge (there is no way to play the same order twice) | Sometimes an order will be a [[Stadium]] mode that requires the player to achieve a certain score, such as hitting [[Sandbag]] a certain distance in [[Home-Run Contest]]. No matter which Master Order the player chooses, and regardless of whether they win or lose, a new set of three options will be presented for the next challenge (there is no way to play the same order twice). | ||
Rewards for clearing an order can vary from getting some gold, a custom part, a CD, or even a Crazy Orders Pass. If the reward is a custom part, a franchise logo will be displayed right next to the reward; this lets the player know that the reward, whether it's [[equipment]] or a custom special, is compatible with at least one fighter from that selected franchise. Sometimes the player will receive more than one custom part, but the extra custom parts are usually completely random, or are affiliated with the character that the player was using. | Rewards for clearing an order can vary from getting some gold, a custom part, a CD, or even a Crazy Orders Pass. If the reward is a custom part, a franchise logo will be displayed right next to the reward; this lets the player know that the reward, whether it's [[equipment]] or a custom special, is compatible with at least one fighter from that selected franchise. Sometimes the player will receive more than one custom part, but the extra custom parts are usually completely random, or are affiliated with the character that the player was using. | ||
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When damaging Crazy Hand or Master Hand, they sometimes will drop a chest that the player can pick up that contains more prizes; the number of chests dropped increases with the number of rounds cleared. Said chests will despawn after a while. If the player manages to defeat Crazy Hand, they get to keep everything earned during the run, and may also earn bonus awards based on which fighter was KO'd most often as an enemy. If the player is defeated at any time during Crazy Orders or if time runs out, a portion of their rewards will be lost. Crazy Orders have better rewards than Master Orders due to their higher risk. | When damaging Crazy Hand or Master Hand, they sometimes will drop a chest that the player can pick up that contains more prizes; the number of chests dropped increases with the number of rounds cleared. Said chests will despawn after a while. If the player manages to defeat Crazy Hand, they get to keep everything earned during the run, and may also earn bonus awards based on which fighter was KO'd most often as an enemy. If the player is defeated at any time during Crazy Orders or if time runs out, a portion of their rewards will be lost. Crazy Orders have better rewards than Master Orders due to their higher risk. | ||
==Rewards== | |||
===Master Orders=== | |||
*Clearing a Master Orders ticket of Hard difficulty or higher will have the player challenge {{SSB4|Dr. Mario}} where beating him will unlock him. | |||
*Clearing a Master Orders ticket of any difficulty will unlock a Crazy Orders Pass. | |||
*Clearing a Master Orders ticket while playing as {{SSB4|Rosalina & Luma}} will unlock the {{SSB4MusicLink|Super Mario Bros.|Rosalina in the Observatory / Luma's Theme}} music. | |||
*Clearing a Master Orders ticket while playing as {{SSB4|Mega Man}} will unlock the ''Tornado Hold'' custom move for him. | |||
*Clearing a Master Orders ticket of Very Hard difficulty or higher will unlock the ''Trade-Off Attacker Protection Badge'' equipment. | |||
*Clearing a Master Orders ticket while playing as {{SSB4|King Dedede}} will unlock the {{SSB4MusicLink|Kirby|King Dedede's Theme}} music. | |||
*Clearing a Master Orders ticket of Intense difficulty will unlock the ''Desperate Specialist Agility Badge'' equipment. | |||
===Crazy Orders=== | |||
*Clearing Crazy Orders after 10 rounds will have the player challenge {{SSB4|R.O.B.}} where beating him will unlock him. | |||
*Clearing Crazy Orders will unlock the ''Crazy Hand'' trophy. | |||
*Clearing Crazy Orders while playing as {{SSB4|Villager}} will unlock the ''Rover'' trophy. | |||
*Clearing Crazy orders after 5 rounds will unlock the ''Speed Crasher Agility Badge'' equipment. | |||
*Clearing Crazy Orders after 10 rounds while playing as {{SSB4|Greninja}} will unlock the {{SSB4MusicLink|Pokémon|Battle! (Reshiram/Zekrom)}} music. | |||
*Clearing Crazy Orders after 12 rounds will unlock the ''Soda Popinski'' trophy. | |||
*Clearing Crazy Orders after 20 rounds while playing as {{SSB4|Mario}} will unlock the ''F.L.U.D.D.'' trophy. | |||
[[Category:Modes (SSB4-Wii U)]] | [[Category:Modes (SSB4-Wii U)]] |