Dash-canceling: Difference between revisions

→‎Crouching (Melee only): run-cancel is superior terminology here.
(→‎Crouching (Melee only): run-cancel is superior terminology here.)
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==[[Crouch]]ing (''[[Melee]]'' only)==
==[[Crouch]]ing (''[[Melee]]'' only)==
Crouching is available in ''Super Smash Bros. Melee''. Canceling with a crouch causes the character to slide a little bit, almost like [[Wavedash]]ing. If the crouch is released while the character slides, he/she is still considered to be standing, so basic, non-dashing [[A button]]-attacks are able to be performed while sliding (with the exception of the [[side smash]], which negates momentum unless the [[C-stick]] is used). It can also be used to simply exit the dash for those with slow running speed, since the distance of the slide is dependent on speed, not [[traction]].
Crouching is available in ''Super Smash Bros. Melee'' during the run, not the dash, and is thus called '''run-canceling'''. Canceling with a crouch causes the character to slide a little bit, almost like [[Wavedash]]ing. If the crouch is released while the character slides, he/she is still considered to be standing, so basic, non-dashing [[A button]]-attacks are able to be performed while sliding (with the exception of the [[side smash]], which negates momentum unless the [[C-stick]] is used). It can also be used to simply exit the dash for those with slow running speed, since the distance of the slide is dependent on speed, not [[traction]].


==[[Shield]]ing==
==[[Shield]]ing==
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