Super Jump (Yoshi): Difference between revisions
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*In [[Super Smash Bros. for Nintendo 3DS]], this advance technique is a glitch. Many people said that it was a type of [[Superjump]] since the glitch involves | *In ''[[Super Smash Bros. for Nintendo 3DS]]'', this advance technique is a glitch. Many people said that it was a type of [[Superjump]] since the glitch involves Yoshi jumping really high. | ||
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Revision as of 17:20, November 25, 2014
- For the article about a glitch sending a character far upwards, see Superjump.
The Super Jump is an advanced Yoshi technique in Super Smash Bros. Brawl. It allows a player to do two double jumps off the ground, giving Yoshi extra vertical boost.
The Super Jump is performed by double jumping and air dodging right after Yoshi lands from a previous jump. The player will be boosted upwards about equal to a double jump, but Yoshi is still able to use his actual double jump afterwards. When combined with his double jump, he can gain a much higher vertical boost than when using his normal ground jump. The Super Jump can be repeated as long as the player keeps landing on platforms.
Applications
The Super Jump can be used for edgeguarding and jumping across platforms on large stages. It can also be used to perform stage jumps such as the Reverse Hyrule Jump.
Video
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Trivia
- In Super Smash Bros. for Nintendo 3DS, this advance technique is a glitch. Many people said that it was a type of Superjump since the glitch involves Yoshi jumping really high.