Wild Gunman: Difference between revisions

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[[File:All_wildgunman.png|thumb|center|400px|All five of the wild gunmen.]]
[[File:All_wildgunman.png|thumb|center|400px|All five of the wild gunmen.]]


==Gunman Attributes==
==Gunman==
Kill percents were tested with [[Zero Suit Samus (SSB4)|Zero Suit Samus]] from the center of [[Final Destination (SSB4)|Final Destination]].
Kill percents were tested with [[Zero Suit Samus (SSB4)|Zero Suit Samus]] from the center of [[Final Destination (SSB4)|Final Destination]].
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==Origin==
==Origin==
The gunmen that Duck Hunt summons are from the classic NES title, ''{{s|wikipedia|Wild Gunman}}'', which uses the {{s|wikipedia|NES Zapper}} to play. The game's objective is to square off against various gunmen in a classic Wild West quick draw showdown. When the gunman's eyes flashes and the word "Draw!" appears onscreen, the player has a small time frame to draw and shoot the gunman. Failing to do so will result in the gunman yelling "Fire!!", and proceed to shoot the player, causing a game over; drawing before promptedto do so will have the same effect
The gunmen that Duck Hunt summons are from the classic NES title ''{{s|wikipedia|Wild Gunman}}'', which uses the {{s|wikipedia|NES Zapper}} to play. The game's objective is to square off against various gunmen in a classic Wild West quick draw showdown. When the gunman's eyes flashes and the word "Draw!" appears onscreen, the player has a small time frame to draw and shoot the gunman. Failing to do so will result in the gunman yelling "Fire!!", and proceed to shoot the player, causing a game over; drawing before prompted to do so will have the same effect.


==Gallery==
==Gallery==
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