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The move is actually 3 different attacks in order, as the Japanese name shows:
The move is actually 3 different attacks in order, as the Japanese name shows:
*Plant Seed: The Villager plants a seed in the ground and the move changes to Watering. The seed remains for about 14 seconds before it disappears, resetting the attack to Plant Seed. This phase does nothing if done in the air or on steep enough slopes.
*Plant Seed: The Villager plants a seed in the ground and the move changes to Watering. The seed remains for about 14 seconds before it disappears, resetting the attack to Plant Seed. This phase does nothing if done in the air or on steep enough slopes.
*Watering: After Plant Seed is used, the move changes to a watering can, which will create a medium-range [[wind]] hitbox like other Water attacks. When used close enough to include a planted Seed, a full tree quickly sprouts (dealing damage and knockback as it rises). The produced tree can stay on the field for about 14 seconds before it disappears, resetting the attack to Plant Seed.
*Watering: After Plant Seed is used, the move changes to a watering can, which will create a medium-range [[wind]] hitbox like other Water attacks. When used close enough to include a planted Seed, a full tree quickly sprouts (dealing damage and knockback as it rises). The produced tree can stay on the field for about 14 seconds before it disappears, resetting the attack to Plant Seed. The water from the can is [[reflect]]able - if the seed is watered by reflected water, its growing hitbox will be property of the reflector's user. [https://www.youtube.com/watch?v=sSWlCuJNuno]
*Lumbering: After the Tree has sprouted, the move changes to an axe, swinging once for a strong hit. If it hits the tree, it will cut into one side on the first hit, then cut it down on the second hit on a side that already has a cut in it, knocking it back a bit and falling a fair distance if able; the tree does enormous damage and heavy knockback to anyone hit, as well as [[meteor smash]]ing as it falls, and may possibly spawn up to two Woodchip items that can be picked up and thrown for small damage, or, more rarely, fruit that can heal. After the tree has fully despawned, the attack resets to Plant Seed again (but remains in Lumbering until the tree is fully gone). The axe can be used freely when the tree is in this stage. It causes considerable knockback and deals a significant amount of damage.
*Lumbering: After the Tree has sprouted, the move changes to an axe, swinging once for a strong hit. If it hits the tree, it will cut into one side on the first hit, then cut it down on the second hit on a side that already has a cut in it, knocking it back a bit and falling a fair distance if able; the tree does enormous damage and heavy knockback to anyone hit, as well as [[meteor smash]]ing as it falls, and may possibly spawn up to two Woodchip items that can be picked up and thrown for small damage, or, more rarely, fruit that can heal. After the tree has fully despawned, the attack resets to Plant Seed again (but remains in Lumbering until the tree is fully gone). The axe can be used freely when the tree is in this stage. It causes considerable knockback and deals a significant amount of damage.