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{{articleIcons|ssbb=y|featured=yes}} | {{articleIcons|ssbb=y|featured=yes}} | ||
{{technical data|Trophy drop and sticker drop formulas}} | |||
{{Infobox Item | {{Infobox Item | ||
| title = Sticker | | title = Sticker | ||
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| item class = Collectible | | item class = Collectible | ||
| game1 = SSBB | | game1 = SSBB | ||
| requirements = | | requirements = Several ways | ||
}} | }} | ||
'''Stickers''' ({{ja|シール}} ''Shīru'', '''Seal''') are collectible items in ''[[Super Smash Bros. Brawl]]'', similar to [[ | '''Stickers''' ({{ja|シール}} ''Shīru'', '''Seal''') are collectible items in ''[[Super Smash Bros. Brawl]]'', similar to [[trophies]]; which can be used in the [[Subspace Emissary]] to boost certain aspects or stats of a character. Additionally. can be added to a background and made into a collage inside the "Sticker Album" menu. | ||
There are 700 stickers. Collecting all of them will unlock the [[Sticker#Trophy Info|Stickers Trophy]]. | |||
==Collecting stickers== | |||
Compared to trophies, stickers are far more common; as there are 700 stickers total, and only a handful<!--An exact amount would be great--> of trophies that can be found randomly. They can be earned via the following methods: | |||
*Stickers appear randomly in regular Brawls, as long as [[Item Switch]] is not set to none; this can be quite tedious without the use of a [[CD Factory]]. | |||
*Wi-Fi's [[Spectator Mode]] can also yield stickers. | |||
*Stickers can be dropped in the Subspace Emissary. | |||
**Minor enemies have a chance to drop stickers; this chance can be increased by the "Sticker Drop" boost on certain stickers. | |||
**[[Cube]]s have a chance to drop up to 5 stickers at a time. | |||
**Stickers may fall out of a defeated [[Boss]]. | |||
*The [[Sandbag]] can drop stickers. | |||
*Stickers can be won in [[Coin Launcher]]. | |||
Strangely enough, the maximum number stickers the player can collect per battle is 255. Exceeding this limit will get rid of the stickers the player had collected at the time, due to a [[wikipedia:Wrapping (overflow)|wrapping]] issue. This is because the game reads the last 8 digits of the sticker count when written in [[wikipedia:Binary number|binary]]; 255 is read as 11111111. If the number goes any higher, it will be set at 100000000 - and the disc will only read the last 8 digits. | |||
==Power-Ups== | ==Power-Ups== |
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