1,968
edits
m (→Palette Swaps) |
(Knee smash buffs according to its page.) |
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*{{buff|[[Falcon Punch]] now moves Captain Falcon a fair distance forwards, improving the move's range.}} | *{{buff|[[Falcon Punch]] now moves Captain Falcon a fair distance forwards, improving the move's range.}} | ||
*{{buff|[[Raptor Boost]] has been [[buff]]ed again. It deals more damage, covers more range, and has gained more KO power.}} | *{{buff|[[Raptor Boost]] has been [[buff]]ed again. It deals more damage, covers more range, and has gained more KO power.}} | ||
**{{nerf|However, the height | **{{nerf|However, the height gained after hitting aerial Raptor Boost has been reduced.}} | ||
*{{buff|Neutral attack 3 has been strengthened and is now separate from the rapid jabs, which are performed by rapidly tapping A during the beginning of the jab combo.}} | *{{buff|Neutral attack 3 has been strengthened and is now separate from the rapid jabs, which are performed by rapidly tapping A during the beginning of the jab combo.}} | ||
*{{buff|Back throw has received more KO power. It also deals 1% more damage.}} | *{{buff|Back throw has received more KO power. It also deals 1% more damage.}} | ||
*{{buff|[[Falcon Dive]] has a much faster startup, and covers more distance while losing less momentum.}} | *{{buff|[[Falcon Dive]] has a much faster startup, and covers more distance while losing less momentum.}} | ||
*{{buff| | *{{buff|[[Knee Smash]] (forward aerial) [[sweetspot]] is easier to land and deals 1% more damage. Changes to [[hitstun]] and gameplay speed also make it easier to combo into.}} | ||
*{{nerf|Down throw deals slightly less damage.}} | *{{nerf|Down throw deals slightly less damage.}} | ||
*{{change|Up tilt sends opponents at a higher trajectory, weakening its use as a KO move but enhancing its combo utility.}} | *{{change|Up tilt sends opponents at a higher trajectory, weakening its use as a KO move but enhancing its combo utility.}} |
edits