4,642
edits
m (part of category split process) |
No edit summary |
||
Line 16: | Line 16: | ||
Peanut Popguns were Diddy's weapons of choice in ''[[Donkey Kong 64]]''. He would wield two at once, although his shells didn't become peanuts once he hit his opponent. The weapon returns in ''[[dkwiki:Donkey Kong Country Returns|Donkey Kong Country Returns]]'' and the subsequent ''[[dkwiki:Donkey Kong Country: Tropical Freeze|Tropical Freeze]]'', where Diddy can shoot peanuts that bounce along the ground and disrupt weak enemies. No charging mechanic exists in any such game. | Peanut Popguns were Diddy's weapons of choice in ''[[Donkey Kong 64]]''. He would wield two at once, although his shells didn't become peanuts once he hit his opponent. The weapon returns in ''[[dkwiki:Donkey Kong Country Returns|Donkey Kong Country Returns]]'' and the subsequent ''[[dkwiki:Donkey Kong Country: Tropical Freeze|Tropical Freeze]]'', where Diddy can shoot peanuts that bounce along the ground and disrupt weak enemies. No charging mechanic exists in any such game. | ||
==Description from the Instruction Booklet== | ==Description from the ''Brawl'' Instruction Booklet== | ||
''Press and hold the B Button to charge up for a stronger, longer shot. Don't charge it too long, or - BOOM!'' | ''Press and hold the B Button to charge up for a stronger, longer shot. Don't charge it too long, or - BOOM!'' | ||
==Description from the {{for3ds}} Foldout== | |||
''Shoot peanuts. Can be charged and overcharged.'' | |||
==Trophy Description== | ==Trophy Description== |