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**{{nerf|However, Olimar must carry fewer Pikmin with him to gain more distance, whereas in Brawl he needed more Pikmin. This means Olimar will have to sacrifice Pikmin to recover better.}} | **{{nerf|However, Olimar must carry fewer Pikmin with him to gain more distance, whereas in Brawl he needed more Pikmin. This means Olimar will have to sacrifice Pikmin to recover better.}} | ||
*{{nerf|Olimar is lighter than in ''Brawl''.}} | *{{nerf|Olimar is lighter than in ''Brawl''.}} | ||
*{{nerf|[[Pikmin Order]] no longer grants Olimar a brief period of [[super armor]].}} | *{{nerf|[[Pikmin Order]] no longer grants Olimar a brief period of [[super armor]] at the start.}} | ||
*{{nerf|Olimar will now only be able to carry three Pikmin at a time after using [[Pikmin Pluck]] (unlike in ''Brawl'', where he could carry up to six)}}. | *{{nerf|Olimar will now only be able to carry three Pikmin at a time after using [[Pikmin Pluck]] (unlike in ''Brawl'', where he could carry up to six)}}. | ||
*{{nerf|Red Pikmin deal slightly less damage than in Brawl.}} | *{{nerf|Red Pikmin deal slightly less damage than in Brawl.}} |
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