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m (→Changes from Brawl: Just because they're not used in competitive play doesn't mean they don't count as nerfs.) |
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==Changes from ''Brawl''== | ==Changes from ''Brawl''== | ||
*{{buff|[[Quick Draw]] no longer leaves Ike in a helpless state | *{{buff|[[Quick Draw]]'s mid-air slash no longer leaves Ike in a helpless state.}} | ||
:*{{change|However, Ike is forced in a helpless state if a mid-air Quick Draw ends without attacking.}} | |||
*{{buff|When using [[Eruption]], Ragnell will now shine when it has reached its full power before becoming completely charged, providing an indication of when to release it without suffering [[recoil damage]], and seems to charge very slighty faster.}} | *{{buff|When using [[Eruption]], Ragnell will now shine when it has reached its full power before becoming completely charged, providing an indication of when to release it without suffering [[recoil damage]], and seems to charge very slighty faster.}} | ||
**{{nerf|It is also weaker.}} | **{{nerf|It is also weaker.}} |
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