Character customization: Difference between revisions
(→General: Max weight seems to vary, I think heavier characters can carry more but not sure.) |
(Eh, there might be a better way to organize this, but I still think this looks nice. Definitely better than it did before, anyway.) |
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{{ArticleIcons|ssb4=y|unofficial=y}} | {{ArticleIcons|ssb4=y|unofficial=y}} | ||
{{future release}} | {{future release}} | ||
[[File:Character customization interface.png|thumb|The character customization interface]] | [[File:Character customization interface.png|thumb|The character customization interface]] | ||
'''Character customization''', officially '''character creation''' (キャラ作り, ''character creation''), referred to as '''Custom Move Sets''' ({{ja|カスタマイズ必殺ワザ}}, ''Customize Special Techniques'') in the Smash Direct, is a feature in the upcoming ''[[Super Smash Bros. 4]]''. It appears to allow players to alter several fundamental properties of characters' [[special move]]s. All characters have 1 standard and 2 variations of each special move to choose from, with the exception of {{SSB4|Palutena}} and the {{SSB4|Mii Fighter}}s, who instead have a selection of completely different specials. | '''Character customization''', officially '''character creation''' (キャラ作り, ''character creation''), referred to as '''Custom Move Sets''' ({{ja|カスタマイズ必殺ワザ}}, ''Customize Special Techniques'') in the Smash Direct, is a feature in the upcoming ''[[Super Smash Bros. 4]]''. It appears to allow players to alter several fundamental properties of characters' [[special move]]s. All characters have 1 standard and 2 variations of each special move to choose from, with the exception of {{SSB4|Palutena}} and the {{SSB4|Mii Fighter}}s, who instead have a selection of completely different specials. | ||
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==Confirmed variations of special moves== | ==Confirmed variations of special moves== | ||
= | {| class="wikitable" | ||
! Character !! Custom [[Neutral special]] 1 !! Custom Neutral special 2 !! Custom [[Side special]] 1 !! Custom Side special 2 !! Custom [[Up special]] 1 !! Custom Up special 2 !! Custom [[Down special]] 1 !! Custom Down special 2 !! Unknown | |||
|- | |||
| {{SSB4|Mario}} || [[Fireball]] can be modified into Fire Orb, a larger Fireball with a vortex-like appearance which moves significantly slower and hits multiple times. || Fireball can be modified into Fast Fireball, which travels much faster and moves straight, but causes minimal knockback. || [[Cape]] can be modified into Gust Cape. No other information is known about it. || Cape can be modified into Shocking Cape. No other information is known about it. || [[Super Jump Punch]] can be modified into Explosive Punch, which produces fire and [[explosive]] damage. || Super Jump Punch can be modified into Super Jump. It leaves a trail behind Mario, but no other information is known about it. || [[F.L.U.D.D.]] can be modified into Scalding F.L.U.D.D. It appears to deal rapid fire damage and keep enemies held in place. || F.L.U.D.D. can be modified into High-Pressure F.L.U.D.D. No other information is known about it. || | |||
|- | |||
| {{SSB4|Luigi}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Peach}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Bowser}} || [[Fire Breath]] can be modified into a large fireball with noticeable startup lag that appears to go through enemies. || || || || || || || || | |||
|- | |||
| {{SSB4|Bowser Jr.}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Rosalina}} || || || || || || || [[Gravitational Pull]] can be modified into what is known in Japan as Catch & Release, but has no known English name. It is performed in a similar manner to Gravitational Pull, but fighters are drawn in instead of items. || Gravitational Pull can be modified into what is known in Japan as Guardian Luma, but has no known English name. It sees the active Luma act as a shield. || | |||
|- | |||
| {{SSB4|Donkey Kong}} || [[Giant Punch]] can be modified into [https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlZHyi3Og Storm Punch], which is known to create a large gust of wind. || || [[Headbutt]] can be modified into a version that has significant startup [[lag]], but also has [[knockback resistance]]. || || [[Spinning Kong]] can be modified into Giant Slam. No other information is known about it. || Spinning Kong can be modified into Giant Blow. No other information is known about it. || [[Hand Slap]] can be modified into a version that deals [[electric]] damage. However, it has only been shown in midair, and its name is unknown as of yet. || || | |||
|- | |||
| {{SSB4|Diddy Kong}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Yoshi}} || || || || || || || || || Yoshi can modify an unknown move, presumably [[Egg Roll]], into Heavy Egg Roll. No other information is known about it. <!--The old tables didn't specify which move this was for. Bear with me.--> | |||
|- | |||
| {{SSB4|Link}} || || || [[Gale Boomerang]] can be modified to Electric Boomerang. No other information is known about it. || || || || || || | |||
|- | |||
| {{SSB4|Zelda}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Sheik}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Toon Link}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Ganondorf}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Samus}} || [[Charge Shot]] can be modified into a melee variant. No other information is known about it. || || || || || || || || | |||
|- | |||
| {{SSB4|Zero Suit Samus}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Kirby}} || [[Inhale]] can be modified into an ice breath attack, presumably disabling Kirby's [[Copy ability (SSB4)|copy abilities]]. || Inhale can be modified into Jump Inhale, where Kirby jumps and moves a significant distance forwards as he inhales. || [[Hammer Flip]] can be modified into Launching Hammer. No other information is known about it. || Hammer Flip can be modified into Giant Hammer, which is known to involve Kirby swinging overhead, as he does in his own series. || [[Final Cutter]] can be modified into Ground Wave, which does not appear to give Kirby the recovery that Final Cutter does. || Final Cutter can be modified into Rising Cutter. No other information is known about it. || [[Stone]] can be modified into Burying Stone, which [[buries]] grounded foes that it hits. || Stone can be modified into Meteor Stone. No other information is known about it. || A custom move for Kirby called Hammer Bash has been reported to be in the game; this is curious, however, as all of Kirby's customizable specials have been confirmed since. It is unknown if its name was changed, if it was removed entirely, or if something else happened to it. | |||
|- | |||
| {{SSB4|Meta Knight}} || || || [[Drill Rush]] can be modified into Speed Drill. It has a longer range, but it can not be controlled. || Drill Rush can be modified into Breaker Drill. It has only moderate range and power, but deals high [[shield damage]]. || || || || || | |||
|- | |||
| {{SSB4|King Dedede}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Fox}} || || || || || || || || || Fox can modify an unknown move, very likely [[Blaster]], into Charge Blaster. No other information is known about it. | |||
|- | |||
| {{SSB4|Pikachu}} || || || || || || || {{b|Thunder|Pokémon}} can be modified into Self-Generation. It unleashes an electric attack originating from Pikachu itself. || Thunder can be modified into Great Thunder. It has extended reach, as well as a [[Sweet spot (hitbox)|sweet spot]] where it begins and a sour spot where it ends. || | |||
|- | |||
| {{SSB4|Charizard}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Lucario}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Greninja}} || [[Water Shuriken]] can be modified into Stagnant Shuriken. No other information is known about it. || || || || || || || || | |||
|- | |||
| {{SSB4|Captain Falcon}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Marth}} || [[Shield Breaker]] can be modified into a variant that propels Marth forward a significant distance on use. || || || || || || || || | |||
|- | |||
| {{SSB4|Ike}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Lucina}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Robin}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Pit}} || [[Palutena's Arrow]] can be modified into a variant where arrows move slower and deal less damage, but are more controllable. || Palutena's Arrow can be modified into a variant that can not be controlled, but allows arrows to pierce opponents. || || || || || || || | |||
|- | |||
| {{SSB4|Olimar}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Little Mac}} || [[Straight Lunge]] can be modified into a variant that is [[flame|flaming]] and has less charge time, but deals less damage. || Straight Lunge can be modified into a variant that [[paralyze]]s opponents, but causes Little Mac to lose his [[knockback resistance]]. || || || || || || || | |||
|- | |||
| {{SSB4|Villager}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Wii Fit Trainer}} || [[Sun Salutation]] can be modified into a variant where its projectiles move slower, but [[push]] opponents. || Sun Salutation can be modified into a variant where shots are more "concentrated". <!--The old tables were so unclear on this, it hurt.--> || || || || || || || | |||
|- | |||
| {{SSB4|Shulk}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Sonic}} || || || || || || || || || | |||
|- | |||
| {{SSB4|Mega Man}} || || || || || [[Rush Coil]] can be modified into Beat, the flying bird robot first appearing in ''Mega Man 5''. No other information is known about it. || || [[Leaf Shield]] can be modified into Plant Barrier, Plant Man's weapon from ''Mega Man 6''. No other information is known about it. || || | |||
|- | |||
| {{SSB4|Pac-Man}} || || || || || || || [[Fire Hydrant]] can be modified into Erupting Plug, which causes the hydrant to spew short-ranged fire instead of water, causing damage to anyone including Pac-Man himself. || Fire Hydrant can be modified into Exploding Plug. It causes the hydrant to explode after hitting the ground, or a certain amount of time. || | |||
|} | |||
==Trivia== | ==Trivia== |
Revision as of 19:11, September 6, 2014
Character customization, officially character creation (キャラ作り, character creation), referred to as Custom Move Sets (カスタマイズ必殺ワザ, Customize Special Techniques) in the Smash Direct, is a feature in the upcoming Super Smash Bros. 4. It appears to allow players to alter several fundamental properties of characters' special moves. All characters have 1 standard and 2 variations of each special move to choose from, with the exception of Palutena and the Mii Fighters, who instead have a selection of completely different specials.
Before the Super Smash Bros. Direct where the feature was officially announced, in June 2013, Masahiro Sakurai had stated that players will be able to customize characters in the 3DS game and transfer those customizations to the Wii U game. He had also stated that the customizations will not be alternate costumes (though this was later proven not to be the case for Mii Fighters), and that they would not have to be unlocked through repeated tasks.[1]
Character customization will be available when playing locally or when playing online with friends, but not when playing online with anyone.
General
The options for customizing movesets appear in the form of "Custom parts", which come in multiple types[2]:
- Equipment: Collected through the games' numerous game modes, these items can be equipped to characters as to boost three potential stats: speed, attack, and defense. Some of these items may be identical in appearance in menus, but offer different stat boosts. They do not affect the appearance of fighters in-game. Equipment appears to correlate with items that each fighter is known for; for example, Mario uses gloves, shoes, and overalls. Currently, only a few pieces of equipment are known:
- Max-Power Gloves: Boost attack power, and according to the name, are assumed to be the most powerful power-increasing item.
- High-Power Gloves: Boost attack power by a lot, but still lose to the above item.
- Air Pinata Gloves
- High-Speed Dash Shoes: Boost walking/running speed.
- Ultra-Lightweight Shoes: Same as above, but difference in stat boost is currently unknown.
- Easy Split-Second Shield Overalls: Increases defense, making characters who equip it harder to launch and lowers the damage they take.
- Rare Agility Badge
- Hard Breaker Agility Badge
- Quick Batter Protection Badge
- Unknown equipment with negative (red) effect of removing respawn invincibility.
- Unknown equipment with effect of increasing attack in a crisis.
- Specials: Lets players change the special attacks of various characters. Details are shown in a later section.
- Headgear: Head accessories for Miis that behave similar to outfits. The available headgear shown so far are:
- A top hat.
- A hibiscus barrette.
- A sun hat.
- A helmet from Mii Force.
- Samus's helmet
- Meta Knight's mask
- Mario's Hat
- A Slippy Toad based Hat
- Peach's hair, earrings, and crown
- An American football helmet.
- Outfits: Can be used to customize the outfits and accessories of Mii Fighters. It is currently unknown how they will be unlocked, or whether the user can change the colors of these outfits. However, it has been shown that certain outfits will alter the appearance of a Mii's weapons, depending on its type (such as a leather bodysuit changing a Swordfighter's sword into a beam sword, or a tuxedo giving a Gunner's arm-cannon a smaller, sleeker appearance). The available outfits shown so far are:
- Standard Outfit: The default clothing worn by Miis.
- A suit and tie.
- An American football outfit.
- A leather bodysuit with glowing accents on it, (including one that resembles the Smash logo).
- An Old-English style outfit.
- A bulky armor suit that also has glowing accents on it.
- A tight shirt and black leather pants covered in bling.
- A cowboy costume. There is a female variant of this that includes a skirt.
- Fighter Uniform: An outfit resembling a martial arts uniform.
- Powers: Assorted powers implied to only take effect in Smash Run. A similar system was earlier used in Kid Icarus: Uprising. Most if not all powers have multiple levels; higher levels grant a greater number and\or more effective uses, but take up more of the total weight limit [3]:
- Back Shield
- Power Bomb
- Launch Ring
- Strong Kick
- Auto-Recovery
Confirmed variations of special moves
Character | Custom Neutral special 1 | Custom Neutral special 2 | Custom Side special 1 | Custom Side special 2 | Custom Up special 1 | Custom Up special 2 | Custom Down special 1 | Custom Down special 2 | Unknown |
---|---|---|---|---|---|---|---|---|---|
Mario | Fireball can be modified into Fire Orb, a larger Fireball with a vortex-like appearance which moves significantly slower and hits multiple times. | Fireball can be modified into Fast Fireball, which travels much faster and moves straight, but causes minimal knockback. | Cape can be modified into Gust Cape. No other information is known about it. | Cape can be modified into Shocking Cape. No other information is known about it. | Super Jump Punch can be modified into Explosive Punch, which produces fire and explosive damage. | Super Jump Punch can be modified into Super Jump. It leaves a trail behind Mario, but no other information is known about it. | F.L.U.D.D. can be modified into Scalding F.L.U.D.D. It appears to deal rapid fire damage and keep enemies held in place. | F.L.U.D.D. can be modified into High-Pressure F.L.U.D.D. No other information is known about it. | |
Luigi | |||||||||
Peach | |||||||||
Bowser | Fire Breath can be modified into a large fireball with noticeable startup lag that appears to go through enemies. | ||||||||
Bowser Jr. | |||||||||
Rosalina | Gravitational Pull can be modified into what is known in Japan as Catch & Release, but has no known English name. It is performed in a similar manner to Gravitational Pull, but fighters are drawn in instead of items. | Gravitational Pull can be modified into what is known in Japan as Guardian Luma, but has no known English name. It sees the active Luma act as a shield. | |||||||
Donkey Kong | Giant Punch can be modified into Storm Punch, which is known to create a large gust of wind. | Headbutt can be modified into a version that has significant startup lag, but also has knockback resistance. | Spinning Kong can be modified into Giant Slam. No other information is known about it. | Spinning Kong can be modified into Giant Blow. No other information is known about it. | Hand Slap can be modified into a version that deals electric damage. However, it has only been shown in midair, and its name is unknown as of yet. | ||||
Diddy Kong | |||||||||
Yoshi | Yoshi can modify an unknown move, presumably Egg Roll, into Heavy Egg Roll. No other information is known about it. | ||||||||
Link | Gale Boomerang can be modified to Electric Boomerang. No other information is known about it. | ||||||||
Zelda | |||||||||
Sheik | |||||||||
Toon Link | |||||||||
Ganondorf | |||||||||
Samus | Charge Shot can be modified into a melee variant. No other information is known about it. | ||||||||
Zero Suit Samus | |||||||||
Kirby | Inhale can be modified into an ice breath attack, presumably disabling Kirby's copy abilities. | Inhale can be modified into Jump Inhale, where Kirby jumps and moves a significant distance forwards as he inhales. | Hammer Flip can be modified into Launching Hammer. No other information is known about it. | Hammer Flip can be modified into Giant Hammer, which is known to involve Kirby swinging overhead, as he does in his own series. | Final Cutter can be modified into Ground Wave, which does not appear to give Kirby the recovery that Final Cutter does. | Final Cutter can be modified into Rising Cutter. No other information is known about it. | Stone can be modified into Burying Stone, which buries grounded foes that it hits. | Stone can be modified into Meteor Stone. No other information is known about it. | A custom move for Kirby called Hammer Bash has been reported to be in the game; this is curious, however, as all of Kirby's customizable specials have been confirmed since. It is unknown if its name was changed, if it was removed entirely, or if something else happened to it. |
Meta Knight | Drill Rush can be modified into Speed Drill. It has a longer range, but it can not be controlled. | Drill Rush can be modified into Breaker Drill. It has only moderate range and power, but deals high shield damage. | |||||||
King Dedede | |||||||||
Fox | Fox can modify an unknown move, very likely Blaster, into Charge Blaster. No other information is known about it. | ||||||||
Pikachu | Thunder can be modified into Self-Generation. It unleashes an electric attack originating from Pikachu itself. | Thunder can be modified into Great Thunder. It has extended reach, as well as a sweet spot where it begins and a sour spot where it ends. | |||||||
Charizard | |||||||||
Lucario | |||||||||
Greninja | Water Shuriken can be modified into Stagnant Shuriken. No other information is known about it. | ||||||||
Captain Falcon | |||||||||
Marth | Shield Breaker can be modified into a variant that propels Marth forward a significant distance on use. | ||||||||
Ike | |||||||||
Lucina | |||||||||
Robin | |||||||||
Pit | Palutena's Arrow can be modified into a variant where arrows move slower and deal less damage, but are more controllable. | Palutena's Arrow can be modified into a variant that can not be controlled, but allows arrows to pierce opponents. | |||||||
Olimar | |||||||||
Little Mac | Straight Lunge can be modified into a variant that is flaming and has less charge time, but deals less damage. | Straight Lunge can be modified into a variant that paralyzes opponents, but causes Little Mac to lose his knockback resistance. | |||||||
Villager | |||||||||
Wii Fit Trainer | Sun Salutation can be modified into a variant where its projectiles move slower, but push opponents. | Sun Salutation can be modified into a variant where shots are more "concentrated". | |||||||
Shulk | |||||||||
Sonic | |||||||||
Mega Man | Rush Coil can be modified into Beat, the flying bird robot first appearing in Mega Man 5. No other information is known about it. | Leaf Shield can be modified into Plant Barrier, Plant Man's weapon from Mega Man 6. No other information is known about it. | |||||||
Pac-Man | Fire Hydrant can be modified into Erupting Plug, which causes the hydrant to spew short-ranged fire instead of water, causing damage to anyone including Pac-Man himself. | Fire Hydrant can be modified into Exploding Plug. It causes the hydrant to explode after hitting the ground, or a certain amount of time. |
Trivia
- Taking the first letter of each category of custom part available to Miis (Equipment, Specials, Headgear, Outfit, Powers) yields the word "eShop".