Shieldstun: Difference between revisions

429 bytes removed ,  10 years ago
Undid edit by 98.243.253.81: Mentioning this is unnecessary, as breaking your shield is never the ideal option. Whether or not Jigglypuff can suffer more from it is irrelevant.
(If you use Sheildstun Wisely,you can win easily.)
(Undid edit by 98.243.253.81: Mentioning this is unnecessary, as breaking your shield is never the ideal option. Whether or not Jigglypuff can suffer more from it is irrelevant.)
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With the inability to [[jump]], [[grab]], or [[roll]] out of their shield, the player in shieldstun is susceptible to another hit or a grab. Though it is rare, this can sometimes be abused to the point of breaking a player's shield, as with Fox's and Falco's [[pillaring]] [[combo]]s or other [[shield break combo]]. However, it is more likely to see this used to [[bait]] out and [[punish]] a roll. Many multiple hit moves that hit rapidly (such as [[Fox]]'s or [[Yoshi]]'s [[down aerial]]s) hit fast enough to keep an opponent in shieldstun for the duration of the move, as a each hit lands while the opponent is still in shieldstun from the last hit. These moves can lead into a grab upon landing if performed correctly.  
With the inability to [[jump]], [[grab]], or [[roll]] out of their shield, the player in shieldstun is susceptible to another hit or a grab. Though it is rare, this can sometimes be abused to the point of breaking a player's shield, as with Fox's and Falco's [[pillaring]] [[combo]]s or other [[shield break combo]]. However, it is more likely to see this used to [[bait]] out and [[punish]] a roll. Many multiple hit moves that hit rapidly (such as [[Fox]]'s or [[Yoshi]]'s [[down aerial]]s) hit fast enough to keep an opponent in shieldstun for the duration of the move, as a each hit lands while the opponent is still in shieldstun from the last hit. These moves can lead into a grab upon landing if performed correctly.  
Jigglypuff Users can also be tricked. Jigglypuff will get an instant Star KO instead of sheildstun. If your opponent has about over 300% Damage,Sheildstun may launch them high enough for a star KO as well. So,as a result,
if your Percentage is also high, You can use this as an Advantage to KO your opponent with a star KO. (Keep in mind that Sheildstun KOs do not prevent the case of a Screen KO,which is always fun to watch.)


[[Category:Game mechanics]]
[[Category:Game mechanics]]