Shieldstun: Difference between revisions

429 bytes added ,  10 years ago
If you use Sheildstun Wisely,you can win easily.
m (series -> allgames)
(If you use Sheildstun Wisely,you can win easily.)
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With the inability to [[jump]], [[grab]], or [[roll]] out of their shield, the player in shieldstun is susceptible to another hit or a grab. Though it is rare, this can sometimes be abused to the point of breaking a player's shield, as with Fox's and Falco's [[pillaring]] [[combo]]s or other [[shield break combo]]. However, it is more likely to see this used to [[bait]] out and [[punish]] a roll. Many multiple hit moves that hit rapidly (such as [[Fox]]'s or [[Yoshi]]'s [[down aerial]]s) hit fast enough to keep an opponent in shieldstun for the duration of the move, as a each hit lands while the opponent is still in shieldstun from the last hit. These moves can lead into a grab upon landing if performed correctly.  
With the inability to [[jump]], [[grab]], or [[roll]] out of their shield, the player in shieldstun is susceptible to another hit or a grab. Though it is rare, this can sometimes be abused to the point of breaking a player's shield, as with Fox's and Falco's [[pillaring]] [[combo]]s or other [[shield break combo]]. However, it is more likely to see this used to [[bait]] out and [[punish]] a roll. Many multiple hit moves that hit rapidly (such as [[Fox]]'s or [[Yoshi]]'s [[down aerial]]s) hit fast enough to keep an opponent in shieldstun for the duration of the move, as a each hit lands while the opponent is still in shieldstun from the last hit. These moves can lead into a grab upon landing if performed correctly.  
Jigglypuff Users can also be tricked. Jigglypuff will get an instant Star KO instead of sheildstun. If your opponent has about over 300% Damage,Sheildstun may launch them high enough for a star KO as well. So,as a result,
if your Percentage is also high, You can use this as an Advantage to KO your opponent with a star KO. (Keep in mind that Sheildstun KOs do not prevent the case of a Screen KO,which is always fun to watch.)


[[Category:Game mechanics]]
[[Category:Game mechanics]]
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