Template talk:ArticleIcons: Difference between revisions

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:Perhaps instead of an article icon, we'd be better off using a header like we do for [[SW:1226]]? Just a small-ish notice that says it's part of that project. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 19:58, 9 June 2014 (EDT)
:Perhaps instead of an article icon, we'd be better off using a header like we do for [[SW:1226]]? Just a small-ish notice that says it's part of that project. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 19:58, 9 June 2014 (EDT)
::Hmm maybe. The reason SW:1226 pages have a header as opposed to an icon is because a legend for the accuracy colours is necessary on the page itself and it seemed like the best way to do so; data pages on the other hand are mostly self-explanatory outside silly cases. I guess an advantage to a header would be that we could say something like "please don't touch the numbers unless you have experience with this sort of thing". [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Sphere 00:22, 10 June 2014 (EDT)
::Hmm maybe. The reason SW:1226 pages have a header as opposed to an icon is because a legend for the accuracy colours is necessary on the page itself and it seemed like the best way to do so; data pages on the other hand are mostly self-explanatory outside silly cases. I guess an advantage to a header would be that we could say something like "please don't touch the numbers unless you have experience with this sort of thing". [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Sphere 00:22, 10 June 2014 (EDT)
== Subspace Emissary icon ==
I'd like to request a separate icon for articles dealing specifically with [[Adventure Mode: The Subspace Emissary]] to use in place of the standard ''Brawl'' icon. I've been mulling this over for a while, so I'll give my reasoning as to why. Here's how I see it: SSE is almost a completely separate entity from the rest of ''Brawl''.
Y'see, while ''Melee''{{'}}s [[Adventure Mode]] was certainly bigger than the other two campaigns the game had - [[Classic]] and [[All-Star]] - it wasn't by much and ultimately fit in neatly with all the other solo modes as a quick, single-sitting challenge. Adventure was basically one of two successors to ''SSB64''{{'}}s [[1P Game]]: Classic kept the basic fight-after-fight "rise through the ranks" format but randomized all the encounters, while Adventure kept the fixed order of the original but its platforming stages were more numerous than the handful of bonus stages Classic had and themed the platforming around the game universes, like little bite-sized, Smash-ified chunks of the other games in between each fight. All of Adventure's content sits almost entirely on one page on this wiki.
SSE on the other hand '''eclipses''' Classic and All-Star if not the entire rest of the Solo section combined, and was a ''huge'' portion of ''Brawl''{{'}}s total content and a huge chunk of the SSE stuff is SSE-specific. Unlike the few original characters in campaigns past, SSE created a fully fleshed-out ''Smash'' universe with its own aesthetic, locations, concepts, and a whole slew of new characters in service of an actual storyline, to the point that there are ''dozens'' of pages on the wiki just to document it all. But the important thing is that it's almost completely self-contained from the rest of ''Brawl''. Pretty much none of the thematic stuff shows up anywhere else in ''Brawl'' aside from the Boss Battles fights or files on it in the vault, and even mechanically: it has its own save files, the characters have been modified from how they play in the rest of the game, there's the whole sticker equip business, the cutscenes, the world map, and it even switches to its own title screen and menu system when you click the SSE icon on the ''Brawl'' menus.
Again - it's almost like a whole other game crammed onto the disc rather than just another ''Brawl'' mode, and that's why I feel it needs its own icon. [[Image:VinSymbol.png|16px|link=User:VinLAURiA]][[User:VinLAURiA|VinLAURiA]] ([[User talk:VinLAURiA|talk]]) 04:01, 27 July 2014 (EDT)
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