Super Smash Bros. Melee

Marth (SSBM)/Up throw: Difference between revisions

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(→‎Overview: Mewtwo, Roy, Kirby, Doctor Mario and Link have more knockback at 200% with their uthrows than Marth. 200% seems like a reasonable amount to attempt killing with uthrow.)
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==Similar moves==
==Similar moves==
*{{mvsub|Roy|SSBM|up throw|poss=y}}
*{{mvsub|Roy|SSBM|up throw|poss=y}}
{{MvSubNavMarth|g=SSBM}}


[[Category:Marth (SSBM)]]
[[Category:Marth (SSBM)]]
[[Category:Up throws]]
[[Category:Up throws]]

Revision as of 15:51, July 24, 2014

Overview

Marth powerfully tosses the opponent upward with one arm, dealing only 4% damage, but it is the sixth strongest up throw in the game. Along with easily being able to lead into moves such as up tilt and up aerial, it is able to chaingrab space animals at low to moderate percentages, and can also be compounded with an up tilt while doing so, which can either combo into a regrab, a chain of aerials, or more up tilts, then finish off with a subsequent forward smash. Despite its power, it is generally more of a combo and tech-chasing move than a finisher, like Marth's other throws.

Throw data

Damage Angle BK KS FKV Effect
Throw 4% AngleIcon93.png 60 130 0 Normal (effect)
Release 3% Sakurai angle 40 100 0 Normal (effect)

Timing

The speed of this throw depends on the opponent's weight.

NTSC PichuHeadSSBM.png JigglypuffHeadSSBM.pngMrGame&WatchHeadSSBM.png KirbyHeadSSBM.png FoxHeadSSBM.png FalcoHeadSSBM.pngPikachuHeadSSBM.png YoungLinkHeadSSBM.pngMewtwoHeadSSBM.pngRoyHeadSSBM.png MarthHeadSSBM.png IceClimbersHeadSSBM.png PeachHeadSSBM.pngZeldaHeadSSBM.pngSheikHeadSSBM.png NessHeadSSBM.png MarioHeadSSBM.pngLuigiHeadSSBM.pngDrMarioHeadSSBM.png LinkHeadSSBM.pngCaptainFalconHeadSSBM.png YoshiHeadSSBM.png GanondorfHeadSSBM.png SamusHeadSSBM.png DonkeyKongHeadSSBM.png BowserHeadSSBM.png
PAL FoxHeadSSBM.png KirbyHeadSSBM.png YoungLinkHeadSSBM.pngMewtwoHeadSSBM.pngMarthHeadSSBM.pngRoyHeadSSBM.png MarioHeadSSBM.png LuigiHeadSSBM.pngDrMarioHeadSSBM.png YoshiHeadSSBM.png BowserHeadSSBM.png
Invincible 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8
Throw 6.6 7.2 8.4 8.76 8.88 9 9.6 10.2 10.44 10.56 10.8 11.28 11.76 12 12.48 12.96 13.08 13.2 13.32 13.68 14.04 14.16
Animation length 24.2 26.4 30.8 32.12 32.56 33 35.2 37.4 38.28 38.72 39.6 41.36 43.12 44 45.76 47.52 47.96 48.4 48.84 50.16 51.48 51.92