User:RAN1/Moveset Table/Ness: Difference between revisions
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(Adding F-Smash data) |
(EXTERMINATE!!!) |
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|U-Air||Upwards Headbutt||colspan="3"|An upwards headbutt…||13%||1581||38.85||85º | |U-Air||Upwards Headbutt||colspan="3"|An upwards headbutt…||13%||1581||38.85||85º | ||
|- | |- | ||
|F-Throw||Psychokinetic Forwards Toss||colspan="3"|Uses PSI powers to send ‘em round and round and then throw them forward.||11%|| | |F-Throw||Psychokinetic Forwards Toss||colspan="3"|Uses PSI powers to send ‘em round and round and then throw them forward.||11%||3904||3.087`||45º | ||
|- | |- | ||
|B-Throw||Psychokinetic Backwards Toss||colspan="3"|Psychokinetically carries them over his head, swings 'em and throws.||11%||1645||40.12||50º | |B-Throw||Psychokinetic Backwards Toss||colspan="3"|Psychokinetically carries them over his head, swings 'em and throws.||11%||1645||40.12||50º | ||
|} | |} |
Revision as of 09:48, April 20, 2010
Here is my Ness moveset table data so far:
ºb = going towards character instead of away
"Okay…"?
Input | Move | Description | Damage | Power (0%) | Power per % | Angle | ||
---|---|---|---|---|---|---|---|---|
Neutral | Combo Punch -> Kick | Ness punches twice and does a fast kick. | First Jab | 3% | 566 | 5.864 | 30º | |
Second Jab | 2% | 278 | 2.336 | 80º | ||||
Final Kick | 4% | 963 | 7.06 | 30º | ||||
F-Tilt | Roundhouse Kick | Spins quickly while kicking forwards. | 11% | 1322 | 30.864 | 45º | ||
U-Tilt | Upwards Fist Thrust | Thrusts his arm upwards. : / | 7% | 2280 | 26.834 | 85ºb | ||
D-Tilt | Sweeping Leg Thrust | It’s a sweeping leg thrust. Trips a lot, but no real knockback makes it easy to combo. | 4% | 224 | 2.824 | -10º (Low knockback makes it 0º on ground) | ||
Dash | PSI Burst Slowdown | Three PSI sparks appear in front of Ness’ hands as he slows to a stop. | First | 5% | 963 | 0 | N/A | |
Second | 4% | 1082 | 0 | N/A | ||||
Third | 4% | 1419 | 7.06 | 85ºb | ||||
U-Smash | Yo-yo: Around-the-world | Does an around-the-world with his yo-yo. Charging doesn’t seem to help the move at all. | “Charge-Up” | 4% | 2675 | 0 | N/A | |
On Release | 9% | 1697 | 7.923 | 80º (from the perspective of the yo-yo) | ||||
Yo-yo Swing | 13% | 1447 | 10.693 | |||||
F-Smash | “Home-Run” Bat Swing | Takes his bat and does a wanna-be attempt at a Home-Run swing. Like the Home-Run Bat, does better at the tip. | Handle (Uncharged) | 18% | 2527 | 29.513 | 45º | |
Handle (Charged) | 25% | 3033 | 40.19 | |||||
Mid-section (Uncharged) | 20% | 2652 | 32.476 | |||||
Mid-section (Charged) | 28% | 3273 | 44.34 | |||||
Near-tip (Uncharged) | 22% | 2788 | 35.446 | |||||
Near-tip (Charged) | 30.5% | 3538 | 48.49 | |||||
Tip (Uncharged) | 24% | 2938 | 38.407 | |||||
Tip (Charged) | 33.5% | 3827 | 52.644 | |||||
U-Air | Upwards Headbutt | An upwards headbutt… | 13% | 1581 | 38.85 | 85º | ||
F-Throw | Psychokinetic Forwards Toss | Uses PSI powers to send ‘em round and round and then throw them forward. | 11% | 3904 | 3.087` | 45º | ||
B-Throw | Psychokinetic Backwards Toss | Psychokinetically carries them over his head, swings 'em and throws. | 11% | 1645 | 40.12 | 50º |