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| ==Current Characters I'm after== | | ==Current Characters I'm after== |
| ===[[Donkey Kong (SSBB)|Big, Strong, and Furry]]===
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| {|class="wikitable" style="text-align:center"
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| !Input!!Move!!colspan="3"|Description!!Damage!!Power (0%)!!Power per %!!Angle
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| |rowspan="2"|Neutral A||rowspan="2"|Combo Uppercut||rowspan="2" colspan="2"|DK throws a Jab, then a weak uppercut.||Punch||4%||639||14.12||45º (45º b if close to DK)
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| |Uppercut||6%||1987||18.904||70º
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| |F-Tilt||Mid-Level Arm Sweep||colspan="3"|Sweeps across using his arm. Can be tilted.||10%||1200||28.47||40º
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| |rowspan="3"|U-Tilt||rowspan="3"|Overhead Arm Sweep||rowspan="3" colspan="2"|Sweeps over his head in an arc.||Hand||9%||2156||27.38||rowspan="3"|80º b if in front of DK; 80º if behind
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| |Lower Arm/Elbow||10%||2255||31.317
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| |Upper Arm||11%||2365||35.49
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| ||D-Tilt||Low Sweep||colspan="3"|A crouching ground sweep using his arm. Trips easily.||8%||945||18.95||40º
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| |rowspan="2"|Dash||rowspan="2"|Slide Kick||rowspan="2" colspan="2"|A sliding kick. (As unique as The Man's, eh?)||Clean||11%||3408||6.173||45º
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| |Late||9%||1679||0||90º
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| |rowspan="2"|U-Smash||rowspan="2"|Overhead Clap||rowspan="2" colspan="2"|DK faces the screen, then claps over his head forcefully.||Uncharged||18%||2664||44.27||rowspan="2"|90º
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| |Charged||25%||3422||60.283
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| |rowspan="4"|D-Smash||rowspan="4"|Ground Slam||rowspan="4"|Slams both of his fists on his sides.||rowspan="2"|Fists (in front, though far off, and behind of DK)||Uncharged||17%||2514||45.21||rowspan="2"|65ºb
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| |Charged||23%||3243||61.473
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| |rowspan="2"|Elbows (close to front of DK)||Uncharged||14%||1876||24.94||rowspan="2"|95ºb
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| |Charged||19%||2765||51.43
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| |rowspan="4"|F-Smash||rowspan="4"|Sideways Clap||rowspan="4"|Slams his hands together in front of him.||rowspan="2"|Hands||Uncharged||20%||2545||49.243||rowspan="4"|45º
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| |Charged||28%||3487||67.224
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| |rowspan="2"|Elbows||Uncharged||21%||2646||49.315
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| |Charged||29%||3663||69.372
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| |rowspan="2"|N-Air||rowspan="2"|Spinning Attack||rowspan="2" colspan="2"|Spins in midair.||Clean||11%||1580||40.86||rowspan="2"|45º
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| ||Late||8%||1100||23.69
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| |rowspan="2"|F-Air||rowspan="2"|Meteor Fist||rowspan="2" colspan="2"|Swings his fists downwards.||Miss||rowspan="2"|16º||971||21.41||60º
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| |Meteor||1035||18.196||-90º
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| |rowspan="2"|B-Air||rowspan="2"|Spin Kick||rowspan="2" colspan="2"|Kicks backwards quickly while spinning.||Clean||13%||1710||35.643||45º
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| |Late||8%||1100||23.69||60º
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| |U-Air||Aerial Headbutt||colspan="3"|Pulls his head back, and headbutts upwards.||14%||2055||34.233||90º
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| |rowspan="2"|D-Air||rowspan="2"|Downwards Leg Thrust||rowspan="2" colspan="2"|Pulls his leg up, and thrusts it downwards.||Leg||16%||1196||19.27||rowspan="2"|-90º
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| |Rest||13%||801||16.04
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| |Pummel||Face Slap||colspan="3"|Slaps his opponent’s face with his palm.||3%||0||0||N/A
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| |rowspan="4"|F-Throw||rowspan="4"|Carry N’ Chuck ‘Em||rowspan="4" colspan="2"|He puts them on his back, and he moves with ‘em. You can then toss ‘em by hitting A, throwing them in 3 different directions, Up (with Up), Diagonally (Nothing or side), or Sideways (Down).||Diagonal||8%||2903||11.386||60º
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| |Upwards||7%||3061||6.15||90º
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| |Sideways||6%||2218||4.737||30º
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| |Release||6%||0||0||N/A
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| |B-Throw||Backwards Toss||colspan="3"|Spins around and does a backhanded toss.||11%||2486||20.06||45º
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| |U-Throw||Upwards Toss||colspan="3"|Tosses the character into the air.||9%||2613||13.037||90º
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| |D-Throw||Hand Crush||colspan="3"|DK crushes his opponent into the ground with his hand.||7%||2246||10.647||45º
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| |Edge < 100%||Backwards Hurl||colspan="3"|Gets on the stage, and hurls towards it with his back.||8%||3130||0||N/A
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| |Edge ≥ 100%||Climb-Up Slap||colspan="3"|Gets on the stage slowly while swatting forward.||10%||3130||0||N/A
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| |Floor (back)||Double Clap => Stand||colspan="3"|Claps behind him, then in front before standing up.||6%||2926||9.453||45º
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| |Floor (face)||Sweep Attack||colspan="3"|Sweeps while spinning, standing up at the end.||6%||2926||9.453||45º
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| |Floor (trip)||Spinning Swat||colspan="3"|Spins around with his arms out, then gets up.||5%||2262||7.97||45º
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| |rowspan="24"|Neutral Special||rowspan="24"|[[Giant Punch]]||rowspan="24" colspan="2"|Charges up, spinning his arm, then Giant Punches when you press B again.||Swing 1 Ground||10%||680||14.236||45º
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| |Swing 1 Air||6%||591||9.45||45º
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| |Swing 2 Ground||12%||740||16.627||45º
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| |Swing 2 Air||8%||630||11.846||45º
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| |Swing 3 Ground||14%||811||19.017||45º
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| |Swing 3 Air||10%||680||14.236||45º
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| |Swing 4 Ground||16%||891||21.41||45º
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| |Swing 4 Air||12%||740||16.627||45º
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| |Swing 5 Ground||18%||981||23.8||45º
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| |Swing 5 Air||14%||811||19.017||45º
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| |Swing 6 Ground||20%||1081||26.194||45º
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| |Swing 6 Air||16%||891||21.41||45º
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| |Swing 7 Ground||22%||1191||28.583||45º
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| |Swing 7 Air||18%||981||23.8||45º
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| |Swing 8 Ground||24%||1312||30.974||45º
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| |Swing 8 Air||20%||1081||26.194||45º
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| |Swing 9 Ground||26%||1442||33.366||45º
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| |Swing 9 Air||22%||1191||28.583||45º
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| |Swing 10 Ground||28%||1582||35.76||45º
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| |Swing 10 Air||24%||1312||30.974||45º
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| |Full Charge Clean Ground||28%||1234||28.607||45º
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| |Full Charge Behind Ground||18%||1236||19.04||80º
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| |Full Charge Clean Air||25%||1068||25.736||45º
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| |Full Charge Behind Air||15%||1130||16.174||80º
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| |rowspan="4"|Side Special||rowspan="4"|[[Headbutt]]||rowspan="4" colspan="2"|Headbutts downwards. Buries any enemies hit by it on the ground.||Bury (when DK is on the ground)||10%||0||0||N/A
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| |Bury (when DK is in midair)||14%||0||0||N/A
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| |Opponent in midair. (sourspot if DK is in midair)||8%||396||4.69||70º
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| |DK in midair, opponent in midair (meteor)||14%||709||7.534||-90º
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| |Up Special||[[Spinning Kong]]||colspan="3"|Spins around like rotor blades, giving increased horizontal speed and a bit of height in midair.||colspan="4"|<small>TESTING IN PROGRESS</small>
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| |Down Special||[[Hand Slap]]||colspan="3"|Slaps the ground forcefully, creating powerful shockwaves.||14%||2903||8.746||80º
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| |Final Smash||[[Konga Beat]]||colspan="3"|Takes out the DK Bongos, and starts beating on them to the tune of “DK Island Swing.” Though immobile, he is invincible and you can increase the power by tapping A with the beat.||colspan="4"|<small>TESTING IN PROGRESS</small>
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| |}
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| ==Others…== | | {{User:RAN1/Moveset Table/Donkey Kong}}<br /> |
| ===''[[Ness (SSBB)|"Okay…"]]''=== | | ----<br /> |
| | {{User:RAN1/Moveset Table/Ness}}<br /> |
| | ==Others== |
| | ===Greeny=== |
| | :''To be transferred [[User:Toomai/Moveset tables in progress/Mushroomers|here]]:'' |
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| {|class="wikitable" style="text-align:center" | | {|class="wikitable" style="text-align:center" |
| |- | | |- |
| !Input!!Move!!colspan="3"|Description!!Damage!!Power (0%)!!Power per %!!Angle | | !Input!!Move!!colspan="3"|Description!!Damage!!Power (0%)!!Power per %!!Angle |
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| |rowspan="3"|Neutral||rowspan="3"|Combo Punch -> Kick||rowspan="3" colspan="2"|Ness punches twice and does a fast kick||First Jab||3%||566||5.864||30º | | |D-Air||N/A||colspan="2"|N/A||Spike||11%||790||1543||-90º |
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| |Second Jab||2%||278||2.336||80º
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| |Final Kick||4%||963||7.06||30º
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| |F-Tilt||11%||colspan="2"|<small>TESTING IN PROGRESS</small>||45º
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| |B-Throw||Psychokinetic Backwards Toss||colspan="3"|Psychokinetically carries them over his head, swings 'em and throws||11%||1645||40.12||50º
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| |} | | |} |
| | ===Hmm…=== |
| | Nothing else at the moment…May consider doing [[Samus (SSBB)|Master Chief]] when I decide to open my Brawl case for the first time in two months… |