Artificial intelligence: Difference between revisions

m ("Swimming is not dangerous" Someone clearly needs to play some competent players.)
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Computer players additionally tend to play strangely in complex custom stages, and in overly large and complex stages like [[New Pork City]] and [[75 m]]. And, despite recongising items and using them better than in the previous installments, they may still self-destruct with certain items, such as by walking into a row of Bob-ombs when approaching a player, self-destructing with their own [[Electrode]]s or, when the player is at a large distance, accidentally shooting projectiles into a [[Blast Box]] and being KO'd by it. They still seem to ignore when [[Team Attack]] is on, continuing their assaults even when allies are in harms way as though team attack was off, which can cause them to hurt or even KO their own allies.
Computer players additionally tend to play strangely in complex custom stages, and in overly large and complex stages like [[New Pork City]] and [[75 m]]. And, despite recongising items and using them better than in the previous installments, they may still self-destruct with certain items, such as by walking into a row of Bob-ombs when approaching a player, self-destructing with their own [[Electrode]]s or, when the player is at a large distance, accidentally shooting projectiles into a [[Blast Box]] and being KO'd by it. They still seem to ignore when [[Team Attack]] is on, continuing their assaults even when allies are in harms way as though team attack was off, which can cause them to hurt or even KO their own allies.


Aside from being flawed as stated above, in [[Free-for-all]]s, CPUs will all target the human player even if they aren't [[Team Battle|teamed]]. They will also target the character that has the highest damage to earn a KO, and in doing so will not attack other CPUs, which results in them following each other in lockstep.
Aside from being flawed as stated above, in [[Free-for-all]]s, CPUs will all target the human player even if they aren't [[Team Battle|teamed]]. They will also target the character that has the highest damage to earn a KO, and in doing so will not attack other CPUs, which results in them following each other in lockstep Cpus will also only use final smashes only if the player is range an will always aim the dragoon at the player.


====Specific examples====
====Specific examples====
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