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::There wasn't an inconsistency until you decided that the images should reflect their design in Smash rather than the latest game they appear in (I'm not trying to sound rude; that's just how it sounds in text). Before, at least from what I saw, the images were official artwork from the game that the character most recently appeared in regardless of design. Characters like Ike and Marth for example, before you changed them, were based around this, albeit they, along with Link, Zelda, and Roy, are pretty much the only ones who've went through noticeable design changes in their latest games (And yes, I would say Link in SSB4 is still based around his TP design and not the Skyward Sword design, and Roy's article did use a newer image that Red put in but later removed anyway for some reason). As said before, these types of articles deal with characters in their respective series' canon (Sheik the character in a Zelda game) and not fighters in the Smash games (Sheik the playable character in SSBM-SSB4). That's what the SSB-SSB4 fighter articles are for. And since Sheik's only canon appearance in a Zelda game is OoT, that's the logical choice. Also, the image isn't outdated; if the creators of the Zelda games wanted Sheik to have her TP concept art to be her "current" design, they would've done that in OoT 3D, which I suppose would be her latest appearance if we want to go the route Zeldawiki did and use their image of her in OoT 3D. [[User:Unknown the Hedgehog|<font color="#FF0000">Unknown </font>]] [[User talk:Unknown the Hedgehog|<font color="#780000">the </font>]] [[Special:Contributions/Unknown the Hedgehog|<font color="#000000">Hedgehog</font>]] 13:03, 24 May 2014 (EDT) | ::There wasn't an inconsistency until you decided that the images should reflect their design in Smash rather than the latest game they appear in (I'm not trying to sound rude; that's just how it sounds in text). Before, at least from what I saw, the images were official artwork from the game that the character most recently appeared in regardless of design. Characters like Ike and Marth for example, before you changed them, were based around this, albeit they, along with Link, Zelda, and Roy, are pretty much the only ones who've went through noticeable design changes in their latest games (And yes, I would say Link in SSB4 is still based around his TP design and not the Skyward Sword design, and Roy's article did use a newer image that Red put in but later removed anyway for some reason). As said before, these types of articles deal with characters in their respective series' canon (Sheik the character in a Zelda game) and not fighters in the Smash games (Sheik the playable character in SSBM-SSB4). That's what the SSB-SSB4 fighter articles are for. And since Sheik's only canon appearance in a Zelda game is OoT, that's the logical choice. Also, the image isn't outdated; if the creators of the Zelda games wanted Sheik to have her TP concept art to be her "current" design, they would've done that in OoT 3D, which I suppose would be her latest appearance if we want to go the route Zeldawiki did and use their image of her in OoT 3D. [[User:Unknown the Hedgehog|<font color="#FF0000">Unknown </font>]] [[User talk:Unknown the Hedgehog|<font color="#780000">the </font>]] [[Special:Contributions/Unknown the Hedgehog|<font color="#000000">Hedgehog</font>]] 13:03, 24 May 2014 (EDT) | ||
:::I remembered reading somewhere that character profile images were meant to be the variation based on their smash appearances. I was only doing what I thought was standard wiki protocol. I was just doing what I thought was best for the wiki, if you want someone to blame for all this mess, you should blame your self and chuck with all this <nowiki>'</nowiki>''but she didn't appear in TP so we shouldn't use her TP art''<nowiki>'</nowiki> nonsense. Using the OoT design for her default image, when she isn't even using her OoT design, causes it to clash with her current smash appearance. Going with character designs that fit their current smash appearances not only makes more sense sense, but its also aesthetically better, as it creates consistency between up to newer character pages.<br>[[User:Ixbran|Ixbran]] ([[User talk:Ixbran|talk]]) 19:41, 25 May 2014 (EDT) | |||
I propose the following, for this page and for other character pages like it: | I propose the following, for this page and for other character pages like it: | ||
#The image in the infobox should be the source design of the character's most recent appearance in Smash. For example, for the non-toon Zelda characters, that would be TP (including Sheik's concept art, since it's the source design). | #The image in the infobox should be the source design of the character's most recent appearance in Smash. For example, for the non-toon Zelda characters, that would be TP (including Sheik's concept art, since it's the source design). | ||
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This would also save us from having to constantly update to the "most recent" artwork of a character when nothing has changed in their design. Thoughts? [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 15:15, 24 May 2014 (EDT) | This would also save us from having to constantly update to the "most recent" artwork of a character when nothing has changed in their design. Thoughts? [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 15:15, 24 May 2014 (EDT) | ||
:I agree with this idea. You've my support.<br>[[User:Ixbran|Ixbran]] ([[User talk:Ixbran|talk]]) 17:18, 24 May 2014 (EDT) | :I agree with this idea. You've my support.<br>[[User:Ixbran|Ixbran]] ([[User talk:Ixbran|talk]]) 17:18, 24 May 2014 (EDT) | ||
::I disagree with the first point. Refer to my previous posts as to why. Also I probably didn't explain myself well when I was referring to their most recent appearance. What I should have said was that character's most recent appearance when the design of the character changes. If we went with my idea, the articles would only have to be updated to the "most recent" artwork when the design of that character changed in that series's canon (which isn't often at all). [[User:Unknown the Hedgehog|<font color="#FF0000">Unknown </font>]] [[User talk:Unknown the Hedgehog|<font color="#780000">the </font>]] [[Special:Contributions/Unknown the Hedgehog|<font color="#000000">Hedgehog</font>]] 09:00, 25 May 2014 (EDT) | ::I disagree with the first point. Refer to my previous posts as to why. Also I probably didn't explain myself well when I was referring to their most recent appearance. What I should have said was that character's most recent appearance when the design of the character changes. If we went with my idea, the articles would only have to be updated to the "most recent" artwork when the design of that character changed in that series's canon (which isn't often at all). [[User:Unknown the Hedgehog|<font color="#FF0000">Unknown </font>]] [[User talk:Unknown the Hedgehog|<font color="#780000">the </font>]] [[Special:Contributions/Unknown the Hedgehog|<font color="#000000">Hedgehog</font>]] 09:00, 25 May 2014 (EDT) | ||
:::Using the OoT design for her default image, when she isn't even using her OoT design in smash anymore, causes it to clash with her current smash appearance. Going with character designs that fit their current smash appearances not only makes more sense sense, but its also aesthetically better, as it creates consistency between up to newer character pages.<br>[[User:Ixbran|Ixbran]] ([[User talk:Ixbran|talk]]) 19:41, 25 May 2014 (EDT) | |||
I'm mostly indifferent, primarily because most characters' designs are amalgamations of past appearances, but also because so many of them are more or less unchanging between each game outside of textures and polygon count. I'm with Chuck and Unknown, since the official art tends to be what the creators use to promote their characters, rather than concept art. I don't find it a big deal, either way, but since that's how I think, I don't see why this is being debated to begin with. '''[[User:MarioGalaxy|<span style="background:#000033;color:gold">MarioGalaxy</span>]]<sub><sup>[[User talk:MarioGalaxy|<span style="vertical-align:baseline;position:relative;bottom:0.36em;color:gold">Talk</span>]]</sup></sub>''' 18:00, 24 May 2014 (EDT) | I'm mostly indifferent, primarily because most characters' designs are amalgamations of past appearances, but also because so many of them are more or less unchanging between each game outside of textures and polygon count. I'm with Chuck and Unknown, since the official art tends to be what the creators use to promote their characters, rather than concept art. I don't find it a big deal, either way, but since that's how I think, I don't see why this is being debated to begin with. '''[[User:MarioGalaxy|<span style="background:#000033;color:gold">MarioGalaxy</span>]]<sub><sup>[[User talk:MarioGalaxy|<span style="vertical-align:baseline;position:relative;bottom:0.36em;color:gold">Talk</span>]]</sup></sub>''' 18:00, 24 May 2014 (EDT) |
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