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==Known moveset== | ==Known moveset== | ||
*Most of his moveset involves punches, most commonly jabs and uppercuts. Many of these punches are very fast. | *Most of his moveset involves punches, most commonly jabs and uppercuts. Many of these punches are very fast. | ||
*His [[forward smash]] will animate and function differently depending on how it is [[angled]]; no angle is a straight punch, up angled is an uppercut, and down angled is a body hook. [https://miiverse.nintendo.net/posts/AYMHAAACAADRUqFx7WO4Dg Sakurai's Miiverse post] about it implies the body hook deals the most damage, but also deals the least knockback. No information about the functionality of the other variations are known at this time. | *His [[forward smash]] will animate and function differently depending on how it is [[angled]]; no angle is a straight punch, up angled is an uppercut, and down angled is a body hook. [https://miiverse.nintendo.net/posts/AYMHAAACAADRUqFx7WO4Dg Sakurai's Miiverse post] about it implies the body hook deals the most damage, but also deals the least knockback. No information about the functionality of the other variations are known at this time. | ||
Specials | |||
*Neutral Special: Straight Lunge, a strong, chargeable punch attack. The move gives Little Mac [[Launch resistance]], and when released, Mac will charge forwards with a blazing punch. | |||
*Side Special: Jolt Haymaker; Little Mac lunges forward and a bit into the air, both avoiding attacks and closing in on the opponent. | |||
*Down Special: Slip Counter; a [[counterattack]]. When used, a red wave quickly appears, representing a heartbeat, and Little Mac punches his opponent. | |||
*Up Special: Rising Uppercut; "though it doesn't have a lot of jump power, it makes up for it with attack power". It has Little Mac spin repeatedly, similarly to [[Wario]] in the [[Corkscrew]], which concludes with a skyward punch. This propels him upwards, but the move appears to give quite poor horizontal distance in comparison to other recovery moves. | |||
[[Final Smash]] | |||
*[[Giga Mac]], which appears to be a transformation-type move akin to [[Giga Bowser]]. | |||
==Power Meter== | |||
As stated in the introduction, Little Mac has a [[Power Meter]], that when fully charged, replaces his neutral special with a new, one-shot attack. It is unknown if the meter affects other moves and what, if any, effects the meter has outside fully charged. | |||
*Neutral Special: KO Uppercut; an extremely powerful uppercut with claimed OHKO power. | |||
*The meter charges both by hitting enemies with your attacks and getting hit by their attacks. | |||
==Gameplay Trailer== | ==Gameplay Trailer== |
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